[−][src]Struct quickcfg::unit::SystemUnit
A system unit, which is a unit coupled with a set of dependencies.
Fields
id: UnitId
The ID of this unit.
dependencies: Vec<Dependency>
Dependencies of this unit.
provides: Vec<Dependency>
Dependencies that this unit provides.
thread_local: bool
Whether the unit needs access to the main thread. For example, for user input.
Methods
impl SystemUnit
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pub fn new(id: UnitId, unit: impl Into<Unit>) -> Self
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Create a new system unit.
pub fn apply(&self, input: UnitInput) -> Result<(), Error>
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Apply the unit of work.
Trait Implementations
impl Debug for SystemUnit
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impl Display for SystemUnit
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Auto Trait Implementations
impl !RefUnwindSafe for SystemUnit
impl Send for SystemUnit
impl Sync for SystemUnit
impl Unpin for SystemUnit
impl !UnwindSafe for SystemUnit
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,