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#[cfg(any(
all(
unix,
not(any(target_os = "android", target_os = "androideabi", target_os = "ios"))
),
windows
))]
use directories::ProjectDirs;
use std::path::{Path, PathBuf};
pub struct OverRide {
path: PathBuf,
}
impl OverRide {
#[allow(unused)]
pub fn new(path: &str) -> Self {
Self {
path: PathBuf::from(path.to_owned()),
}
}
}
pub enum Dirs {
#[allow(unused)]
Overide(OverRide),
#[cfg(any(
all(
unix,
not(any(target_os = "android", target_os = "androideabi", target_os = "ios"))
),
windows
))]
Desktop(ProjectDirs),
}
impl Dirs {
pub(crate) fn config_dir(&self) -> &Path {
use Dirs::*;
match *self {
Overide(ref x) => x.path.as_path(),
#[cfg(any(
all(
unix,
not(any(target_os = "android", target_os = "androideabi", target_os = "ios"))
),
windows
))]
Desktop(ref x) => x.config_dir(),
}
}
pub(crate) fn cache_dir(&self) -> &Path {
use Dirs::*;
match *self {
Overide(ref x) => x.path.as_path(),
#[cfg(any(
all(
unix,
not(any(target_os = "android", target_os = "androideabi", target_os = "ios"))
),
windows
))]
Desktop(ref x) => x.cache_dir(),
}
}
#[allow(unused)]
pub(crate) fn data_dir(&self) -> &Path {
use Dirs::*;
match *self {
Overide(ref x) => x.path.as_path(),
#[cfg(any(
all(
unix,
not(any(target_os = "android", target_os = "androideabi", target_os = "ios"))
),
windows
))]
Desktop(ref x) => x.data_dir(),
}
}
}