1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
use std::io::ErrorKind::{WouldBlock, Interrupted};
use std::io::Write;
use std::os::unix::io::AsRawFd;
use std::thread;
use std::time::Duration;
use std::net::SocketAddr;
use std::sync::{
    Arc,
    atomic::{AtomicBool, Ordering}
};
use std::str::FromStr;

use queen_io::{
    epoll::{Epoll, Events, Token, Ready, EpollOpt},
    queue::mpsc::Queue,
    tcp::{TcpListener, TcpStream}
};

use rand::{SeedableRng, seq::SliceRandom, rngs::SmallRng};

use nson::{msg, Message};

use crate::Socket;
use crate::Wire;
use crate::net::{NetWork, Packet, Codec};
use crate::net::tcp_ext::TcpExt;
use crate::crypto::{Crypto, Method};
use crate::dict::*;
use crate::util::message::read_block;
use crate::error::{Result, Error, ErrorCode};

pub use hook::Hook;

mod hook;

pub struct Node<C: Codec, H: Hook> {
    socket: Socket,
    epoll: Epoll,
    events: Events,
    queues: Vec<Queue<Packet<C>>>,
    listens: Vec<TcpListener>,
    rand: SmallRng,
    hook: H,
    pub tcp_keep_alive: bool,
    pub tcp_keep_idle: u32,
    pub tcp_keep_intvl: u32,
    pub tcp_keep_cnt: u32,
    pub run: Arc<AtomicBool>
}

impl<C: Codec, H: Hook> Node<C, H> {
    pub fn new(
        socket: Socket,
        works: usize,
        addrs: Vec<SocketAddr>,
        hook: H
    ) -> Result<Self> {
        let run = Arc::new(AtomicBool::new(true));

        let mut listens = Vec::new();

        for addr in addrs {
            listens.push(TcpListener::bind(addr)?);
        }

        let mut queues = Vec::new();

        for _ in 0..works {
            let queue: Queue<Packet<C>> = Queue::new()?;

            queues.push(queue.clone());

            let mut net_work = NetWork::<C>::new(queue, run.clone())?;

            thread::Builder::new().name("node_net".to_string()).spawn(move || {
                let ret = net_work.run();
                if ret.is_err() {
                    log::error!("net thread exit: {:?}", ret);
                } else {
                    log::debug!("net thread exit");
                }

                net_work.run.store(false, Ordering::Release);
            }).unwrap();
        }

        Ok(Node {
            socket,
            epoll: Epoll::new()?,
            events: Events::with_capacity(16),
            queues,
            listens,
            hook,
            rand: SmallRng::from_entropy(),
            tcp_keep_alive: true,
            tcp_keep_idle: 30,
            tcp_keep_intvl: 5,
            tcp_keep_cnt: 3,
            run
        })
    }

    pub fn stop(&self) {
        self.run.store(false, Ordering::Release);
    }

    pub fn is_run(&self) -> bool {
        self.run.load(Ordering::Acquire)
    }

    pub fn run(&mut self) -> Result<()> {
        for (id, listen) in self.listens.iter().enumerate() {
            self.epoll.add(&listen.as_raw_fd(), Token(id), Ready::readable(), EpollOpt::edge())?;
        }

        while self.run.load(Ordering::Acquire) && self.socket.is_run() {
            let size = match self.epoll.wait(&mut self.events, Some(Duration::from_secs(10))) {
                Ok(size) => size,
                Err(err) => {
                    if err.kind() == Interrupted {
                        continue;
                    } else {
                        return Err(err.into())
                    }
                }
            };

            for i in 0..size {
                let event = self.events.get(i).unwrap();
                let token = event.token();

                if let Some(listen) = self.listens.get(token.0) {
                    loop {
                        let (mut stream, addr) = match listen.accept() {
                            Ok(stream) => stream,
                            Err(err) => {
                                if err.kind() == WouldBlock {
                                    break;
                                } else {
                                    return Err(err.into())
                                }
                            }
                        };

                        if !self.hook.accept(&mut stream) {
                            continue;
                        }

                        stream.set_nodelay(true)?;
                        // 握手开始
                        stream.set_nonblocking(false)?;
                        // 连接成功后,5秒内收不到握手消息应当断开
                        stream.set_read_timeout(Some(Duration::from_secs(5)))?;
                        stream.set_write_timeout(Some(Duration::from_secs(5)))?;

                        let (wire, codec, crypto) = match Self::hand(&self.hook, &self.socket, &mut stream, &addr) {
                            Ok(ret) => ret,
                            Err(err) => {
                                log::debug!("{}", err);
                                continue;
                            }
                        };

                        stream.set_nonblocking(true)?;
                        stream.set_read_timeout(None)?;
                        stream.set_write_timeout(None)?;
                        // 握手结束

                        // 开启keepalive属性
                        stream.set_keep_alive(self.tcp_keep_alive)?;
                        // 如该连接在30秒内没有任何数据往来,则进行探测
                        stream.set_keep_idle(self.tcp_keep_idle as i32)?;
                        // 探测时发包的时间间隔为5秒
                        stream.set_keep_intvl(self.tcp_keep_intvl as i32)?;
                        // 探测尝试的次数.如果第1次探测包就收到响应了,则后2次的不再发
                        stream.set_keep_cnt(self.tcp_keep_cnt as i32)?;

                        if let Some(queue) = self.queues.choose(&mut self.rand) {
                            queue.push(Packet::NewConn {
                                wire,
                                stream,
                                codec,
                                crypto
                            })
                        }
                    }
                }
            }
        }

        Ok(())
    }

    fn hand(
        hook: &H,
        socket: &Socket,
        stream: &mut TcpStream,
        addr: &SocketAddr
    ) -> Result<(Wire<Message>, C, Option<Crypto>)> {
        let mut codec = C::new();

        // 握手时的消息,不能超过 1024 字节
        let bytes = read_block(stream, Some(1024))?;
        let mut message = codec.decode(&None, bytes)?;

        let chan = match message.get_str(CHAN) {
            Ok(chan) => chan,
            Err(_) => {
                return Err(Error::InvalidData("message.get_str(CHAN)".to_string()))
            }
        };

        if chan != HAND {
            return Err(Error::InvalidData("chan != HAND".to_string()))
        }

        // 握手消息是可以修改的,修改后的消息会发回客户端,因此可以携带自定义数据
        // 但是对于一些握手必备的属性,请谨慎修改,比如加密方式(METHOD)
        if !hook.start(&mut message) {
            return Err(Error::PermissionDenied("hook.hand".to_string()));
        }

        if !hook.enable_secure() {
            // 没有开启加密

            // 这里会将原始的握手消息传入。
            // 但是要注意,握手消息是没有加密的,不能传递敏感数据
            let attr = msg!{
                ADDR: addr.to_string(),
                SECURE: false,
                ORIGIN: message.clone()
            };

            let wire = socket.connect(attr, None, Some(Duration::from_secs(10)))?;

            ErrorCode::OK.insert(&mut message);

            let bytes = codec.encode(&None, message)?;

            stream.write_all(&bytes)?;

            return Ok((wire, codec, None))
        }

        if let Ok(method) = message.get_str(METHOD) {
            let method = if let Ok(method) = Method::from_str(method) {
                method
            } else {
                return Err(Error::InvalidData("Method::from_str(hand)".to_string()))
            };

            // 握手消息是可以修改的,修改后的消息会发回客户端,因此可以携带自定义数据
            // 但是对于一些握手必备的属性,请谨慎修改
            // 这里需要根据传递的自定义数据,返回一个加密密钥
            let secret = hook.access(&mut message).ok_or_else(|| Error::PermissionDenied("hook.access".to_string()))?;

            // 这里会将原始的握手消息传入。
            // 但是要注意,握手消息是没有加密的,不能传递敏感数据
            let attr = msg!{
                ADDR: addr.to_string(),
                SECURE: true,
                ORIGIN: message.clone()
            };

            let wire = socket.connect(attr, None, Some(Duration::from_secs(10)))?;

            // 这里可以修改 Wire 的属性
            hook.finish(&mut message, &wire);

            ErrorCode::OK.insert(&mut message);

            // 握手消息发回
            let bytes = codec.encode(&None, message)?;

            stream.write_all(&bytes)?;

            let crypto = Crypto::new(&method, secret.as_bytes());

            return Ok((wire, codec, Some(crypto)))
        }

        Err(Error::InvalidInput(format!("{}", message)))
    }
}

impl<C: Codec, H: Hook> Drop for Node<C, H> {
    fn drop(&mut self) {
        self.run.store(false, Ordering::Release);
    }
}