Struct quad_wasmnastics::storage::Location[][src]

pub struct Location {
    pub bin_name: String,
    pub version: String,
    pub profile: String,
}
Expand description

Settings for where the data should be stored.

  • On desktop, data is stored to /path/to/datadir/{bin_name}/v{version}/{profile}.dat.
  • On localstorage, data is stored under the key "{bin_name}/v{version}/{profile}".

Fields

bin_name: String

The name of your binary crate, via env!("CARGO_PKG_NAME").

You probably don’t want to edit this, but you might if you want several of your games to talk to each other, for example. (Note this example probably won’t be portable on the web because localstorage only stores things to one origin. If you host all your games yourself on one domain it might be, but on itch.io for example it won’t be.)

version: String

The version of your binary crate, via env!("CARGO_PKG_VERSION").

You might want to edit this if your serialization format updates less often than your crate version.

profile: String

The profile name.

If you have multiple players, you definitely want to update this.

Is "default" by default.

Implementations

impl Location[src]

pub fn path(&self) -> Result<PathBuf>[src]

Get the path to save the data to.

Trait Implementations

impl Clone for Location[src]

fn clone(&self) -> Location[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for Location[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl Default for Location[src]

fn default() -> Self[src]

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.

impl<T> MaybeFromJsObject for T[src]