Module qt_gui::q_opengl_texture
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C++ type: QOpenGLTexture
Structs
This enum defines the possible binding targets of texture units.
This enum specifies which comparison operator is used when texture comparison is enabled on this texture.
This enum specifies which comparison mode is used when sampling this texture.
This enum defines the possible texture coordinate directions
This enum defines the possible CubeMap faces.
This enum specifies which component of a depth/stencil texture is accessed when the texture is sampled.
This enum defines the OpenGL texture-related features that can be tested for.
This enum defines the filtering parameters for a QOpenGLTexture object.
This enum defines the options to control mipmap generation.
This enum defines the possible client-side pixel formats for a pixel transfer operation.
This enum defines the possible pixel data types for a pixel transfer operation
This enum defines the texture color components that can be assigned a swizzle mask.
This enum defines the possible mask values for texture swizzling.
This enum defines the texture target of a QOpenGLTexture object.
This enum defines the possible texture formats. Depending upon your OpenGL implementation only a subset of these may be supported.
This enum defines options ot control texture unit activation.
This enum defines the possible texture coordinate wrapping modes.