Struct qt_gui::QScrollEvent

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#[repr(C)]
pub struct QScrollEvent { /* private fields */ }
Expand description

The QScrollEvent class is sent when scrolling.

C++ class: QScrollEvent.

C++ documentation:

The QScrollEvent class is sent when scrolling.

The scroll event is sent to indicate that the receiver should be scrolled. Usually the receiver should be something visual like QWidget or QGraphicsObject.

Some care should be taken that no conflicting QScrollEvents are sent from two sources. Using QScroller::scrollTo is save however.

Implementations§

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impl QScrollEvent

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pub unsafe fn content_pos(&self) -> CppBox<QPointF>

Returns the new scroll position.

Calls C++ function: QPointF QScrollEvent::contentPos() const.

C++ documentation:

Returns the new scroll position.

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pub unsafe fn copy_from( &self, other: impl CastInto<Ref<QScrollEvent>> ) -> Ref<QScrollEvent>

The QScrollEvent class is sent when scrolling.

Calls C++ function: QScrollEvent& QScrollEvent::operator=(const QScrollEvent& other).

C++ documentation:

The QScrollEvent class is sent when scrolling.

The scroll event is sent to indicate that the receiver should be scrolled. Usually the receiver should be something visual like QWidget or QGraphicsObject.

Some care should be taken that no conflicting QScrollEvents are sent from two sources. Using QScroller::scrollTo is save however.

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pub unsafe fn new( content_pos: impl CastInto<Ref<QPointF>>, overshoot: impl CastInto<Ref<QPointF>>, scroll_state: ScrollState ) -> CppBox<QScrollEvent>

Creates a new QScrollEvent contentPos is the new content position, overshootDistance is the new overshoot distance while scrollState indicates if this scroll event is the first one, the last one or some event in between.

Calls C++ function: [constructor] void QScrollEvent::QScrollEvent(const QPointF& contentPos, const QPointF& overshoot, QScrollEvent::ScrollState scrollState).

C++ documentation:

Creates a new QScrollEvent contentPos is the new content position, overshootDistance is the new overshoot distance while scrollState indicates if this scroll event is the first one, the last one or some event in between.

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pub unsafe fn new_copy( other: impl CastInto<Ref<QScrollEvent>> ) -> CppBox<QScrollEvent>

The QScrollEvent class is sent when scrolling.

Calls C++ function: [constructor] void QScrollEvent::QScrollEvent(const QScrollEvent& other).

C++ documentation:

The QScrollEvent class is sent when scrolling.

The scroll event is sent to indicate that the receiver should be scrolled. Usually the receiver should be something visual like QWidget or QGraphicsObject.

Some care should be taken that no conflicting QScrollEvents are sent from two sources. Using QScroller::scrollTo is save however.

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pub unsafe fn overshoot_distance(&self) -> CppBox<QPointF>

Returns the new overshoot distance. See QScroller for an explanation of the term overshoot.

Calls C++ function: QPointF QScrollEvent::overshootDistance() const.

C++ documentation:

Returns the new overshoot distance. See QScroller for an explanation of the term overshoot.

See also QScroller.

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pub unsafe fn scroll_state(&self) -> ScrollState

Returns the current scroll state as a combination of ScrollStateFlag values. ScrollStarted (or ScrollFinished) will be set, if this scroll event is the first (or last) event in a scrolling activity. Please note that both values can be set at the same time, if the activity consists of a single QScrollEvent. All other scroll events in between will have their state set to ScrollUpdated.

Calls C++ function: QScrollEvent::ScrollState QScrollEvent::scrollState() const.

C++ documentation:

Returns the current scroll state as a combination of ScrollStateFlag values. ScrollStarted (or ScrollFinished) will be set, if this scroll event is the first (or last) event in a scrolling activity. Please note that both values can be set at the same time, if the activity consists of a single QScrollEvent. All other scroll events in between will have their state set to ScrollUpdated.

A widget could for example revert selections when scrolling is started and stopped.

Methods from Deref<Target = QEvent>§

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pub unsafe fn accept(&self)

Sets the accept flag of the event object, the equivalent of calling setAccepted(true).

Calls C++ function: void QEvent::accept().

C++ documentation:

Sets the accept flag of the event object, the equivalent of calling setAccepted(true).

Setting the accept parameter indicates that the event receiver wants the event. Unwanted events might be propagated to the parent widget.

See also ignore().

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pub unsafe fn copy_from(&self, other: impl CastInto<Ref<QEvent>>) -> Ref<QEvent>

Calls C++ function: QEvent& QEvent::operator=(const QEvent& other).

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pub unsafe fn ignore(&self)

Clears the accept flag parameter of the event object, the equivalent of calling setAccepted(false).

Calls C++ function: void QEvent::ignore().

C++ documentation:

Clears the accept flag parameter of the event object, the equivalent of calling setAccepted(false).

Clearing the accept parameter indicates that the event receiver does not want the event. Unwanted events might be propagated to the parent widget.

See also accept().

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pub unsafe fn is_accepted(&self) -> bool

the accept flag of the event object

Calls C++ function: bool QEvent::isAccepted() const.

C++ documentation:

the accept flag of the event object

Setting the accept parameter indicates that the event receiver wants the event. Unwanted events might be propagated to the parent widget. By default, isAccepted() is set to true, but don't rely on this as subclasses may choose to clear it in their constructor.

For convenience, the accept flag can also be set with accept(), and cleared with ignore().

Access functions:

bool isAccepted() const
void setAccepted(bool accepted)
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pub unsafe fn set_accepted(&self, accepted: bool)

the accept flag of the event object

Calls C++ function: void QEvent::setAccepted(bool accepted).

C++ documentation:

the accept flag of the event object

Setting the accept parameter indicates that the event receiver wants the event. Unwanted events might be propagated to the parent widget. By default, isAccepted() is set to true, but don't rely on this as subclasses may choose to clear it in their constructor.

For convenience, the accept flag can also be set with accept(), and cleared with ignore().

Access functions:

bool isAccepted() const
void setAccepted(bool accepted)
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pub unsafe fn spontaneous(&self) -> bool

Returns true if the event originated outside the application (a system event); otherwise returns false.

Calls C++ function: bool QEvent::spontaneous() const.

C++ documentation:

Returns true if the event originated outside the application (a system event); otherwise returns false.

The return value of this function is not defined for paint events.

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pub unsafe fn type_(&self) -> Type

Returns the event type.

Calls C++ function: QEvent::Type QEvent::type() const.

C++ documentation:

Returns the event type.

Trait Implementations§

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impl CppDeletable for QScrollEvent

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unsafe fn delete(&self)

Destroys QScrollEvent.

Calls C++ function: virtual [destructor] void QScrollEvent::~QScrollEvent().

C++ documentation:

Destroys QScrollEvent.

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impl Deref for QScrollEvent

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fn deref(&self) -> &QEvent

Calls C++ function: QEvent* static_cast<QEvent*>(QScrollEvent* ptr).

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type Target = QEvent

The resulting type after dereferencing.
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impl DynamicCast<QScrollEvent> for QEvent

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unsafe fn dynamic_cast(ptr: Ptr<QEvent>) -> Ptr<QScrollEvent>

Calls C++ function: QScrollEvent* dynamic_cast<QScrollEvent*>(QEvent* ptr).

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impl StaticDowncast<QScrollEvent> for QEvent

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unsafe fn static_downcast(ptr: Ptr<QEvent>) -> Ptr<QScrollEvent>

Calls C++ function: QScrollEvent* static_cast<QScrollEvent*>(QEvent* ptr).

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impl StaticUpcast<QEvent> for QScrollEvent

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unsafe fn static_upcast(ptr: Ptr<QScrollEvent>) -> Ptr<QEvent>

Calls C++ function: QEvent* static_cast<QEvent*>(QScrollEvent* ptr).

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