[][src]Struct qt_3d_render::QLayer

#[repr(C)]pub struct QLayer { /* fields omitted */ }

The QLayer class provides a way of filtering which entities will be rendered.

C++ class: Qt3DRender::QLayer.

C++ documentation:

The QLayer class provides a way of filtering which entities will be rendered.

Qt3DRender::QLayer works in conjunction with the Qt3DRender::QLayerFilter in the FrameGraph.

Qt3DRender::QLayer doesn't define any new properties but is supposed to only be referenced.

#include <Qt3DCore/QEntity> #include <Qt3DRender/QGeometryRenderer> #include <Qt3DRender/QLayer> #include <Qt3DRender/QLayerFilter> #include <Qt3DRender/QViewport>

// Scene Qt3DCore::QEntity *rootEntity = new Qt3DCore::Qt3DCore::QEntity;

Qt3DCore::QEntity renderableEntity = new Qt3DCore::Qt3DCore::QEntity(rootEntity); Qt3DRender::QGeometryRenderer geometryRenderer = new Qt3DCore::QGeometryRenderer(renderableEntity); Qt3DRender::QLayer *layer1 = new Qt3DCore::QLayer(renderableEntity); renderableEntity->addComponent(geometryRenderer); renderableEntity->addComponent(layer1);

...

// FrameGraph Qt3DRender::QViewport viewport = new Qt3DRender::QViewport; Qt3DRender::QLayerFilter layerFilter = new Qt3DRender::QLayerFilter(viewport); layerFilter->addLayer(layer1);

...

Methods

impl QLayer[src]

pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>[src]

Calls C++ function: virtual const QMetaObject* Qt3DRender::QLayer::metaObject() const.

pub unsafe fn new_1a(parent: impl CastInto<Ptr<QNode>>) -> QBox<QLayer>[src]

Constructs a new QLayer with the specified parent.

Calls C++ function: [constructor] void Qt3DRender::QLayer::QLayer(Qt3DCore::QNode* parent = …).

C++ documentation:

Constructs a new QLayer with the specified parent.

pub unsafe fn new_0a() -> QBox<QLayer>[src]

The QLayer class provides a way of filtering which entities will be rendered.

Calls C++ function: [constructor] void Qt3DRender::QLayer::QLayer().

C++ documentation:

The QLayer class provides a way of filtering which entities will be rendered.

Qt3DRender::QLayer works in conjunction with the Qt3DRender::QLayerFilter in the FrameGraph.

Qt3DRender::QLayer doesn't define any new properties but is supposed to only be referenced.

#include <Qt3DCore/QEntity> #include <Qt3DRender/QGeometryRenderer> #include <Qt3DRender/QLayer> #include <Qt3DRender/QLayerFilter> #include <Qt3DRender/QViewport>

// Scene Qt3DCore::QEntity *rootEntity = new Qt3DCore::Qt3DCore::QEntity;

Qt3DCore::QEntity renderableEntity = new Qt3DCore::Qt3DCore::QEntity(rootEntity); Qt3DRender::QGeometryRenderer geometryRenderer = new Qt3DCore::QGeometryRenderer(renderableEntity); Qt3DRender::QLayer *layer1 = new Qt3DCore::QLayer(renderableEntity); renderableEntity->addComponent(geometryRenderer); renderableEntity->addComponent(layer1);

...

// FrameGraph Qt3DRender::QViewport viewport = new Qt3DRender::QViewport; Qt3DRender::QLayerFilter layerFilter = new Qt3DRender::QLayerFilter(viewport); layerFilter->addLayer(layer1);

...

pub unsafe fn qt_metacall(
    &self,
    arg1: Call,
    arg2: c_int,
    arg3: *mut *mut c_void
) -> c_int
[src]

Calls C++ function: virtual int Qt3DRender::QLayer::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3).

pub unsafe fn qt_metacast(&self, arg1: *const c_char) -> *mut c_void[src]

Calls C++ function: virtual void* Qt3DRender::QLayer::qt_metacast(const char* arg1).

pub unsafe fn recursive(&self) -> bool[src]

This is supported on cpp_lib_version="5.11.3" or cpp_lib_version="5.12.2" or cpp_lib_version="5.13.0" or cpp_lib_version="5.14.0" only.

Specifies if the layer is also applied to the entity subtree.

Calls C++ function: bool Qt3DRender::QLayer::recursive() const.

C++ documentation:

Specifies if the layer is also applied to the entity subtree.

Access functions:

bool recursive() const
void setRecursive(bool recursive)

Notifier signal:

void recursiveChanged()

pub unsafe fn recursive_changed(&self)[src]

This is supported on cpp_lib_version="5.11.3" or cpp_lib_version="5.12.2" or cpp_lib_version="5.13.0" or cpp_lib_version="5.14.0" only.

Specifies if the layer is also applied to the entity subtree.

Calls C++ function: void Qt3DRender::QLayer::recursiveChanged().

C++ documentation:

Specifies if the layer is also applied to the entity subtree.

Access functions:

bool recursive() const
void setRecursive(bool recursive)

Notifier signal:

void recursiveChanged()

pub unsafe fn set_recursive(&self, recursive: bool)[src]

This is supported on cpp_lib_version="5.11.3" or cpp_lib_version="5.12.2" or cpp_lib_version="5.13.0" or cpp_lib_version="5.14.0" only.

Specifies if the layer is also applied to the entity subtree.

Calls C++ function: void Qt3DRender::QLayer::setRecursive(bool recursive).

C++ documentation:

Specifies if the layer is also applied to the entity subtree.

Access functions:

bool recursive() const
void setRecursive(bool recursive)

Notifier signal:

void recursiveChanged()

pub unsafe fn static_meta_object() -> Ref<QMetaObject>[src]

Returns a reference to the staticMetaObject field.

pub unsafe fn tr(
    s: *const c_char,
    c: *const c_char,
    n: c_int
) -> CppBox<QString>
[src]

Calls C++ function: static QString Qt3DRender::QLayer::tr(const char* s, const char* c, int n).

pub unsafe fn tr_utf8(
    s: *const c_char,
    c: *const c_char,
    n: c_int
) -> CppBox<QString>
[src]

Calls C++ function: static QString Qt3DRender::QLayer::trUtf8(const char* s, const char* c, int n).

Trait Implementations

impl CppDeletable for QLayer[src]

unsafe fn delete(&self)[src]

Calls C++ function: virtual [destructor] void Qt3DRender::QLayer::~QLayer().

impl Deref for QLayer[src]

type Target = QComponent

The resulting type after dereferencing.

fn deref(&self) -> &QComponent[src]

Calls C++ function: Qt3DCore::QComponent* static_cast<Qt3DCore::QComponent*>(Qt3DRender::QLayer* ptr).

impl DynamicCast<QLayer> for QComponent[src]

unsafe fn dynamic_cast(ptr: Ptr<QComponent>) -> Ptr<QLayer>[src]

Calls C++ function: Qt3DRender::QLayer* dynamic_cast<Qt3DRender::QLayer*>(Qt3DCore::QComponent* ptr).

impl DynamicCast<QLayer> for QNode[src]

unsafe fn dynamic_cast(ptr: Ptr<QNode>) -> Ptr<QLayer>[src]

Calls C++ function: Qt3DRender::QLayer* dynamic_cast<Qt3DRender::QLayer*>(Qt3DCore::QNode* ptr).

impl DynamicCast<QLayer> for QObject[src]

unsafe fn dynamic_cast(ptr: Ptr<QObject>) -> Ptr<QLayer>[src]

Calls C++ function: Qt3DRender::QLayer* dynamic_cast<Qt3DRender::QLayer*>(QObject* ptr).

impl StaticDowncast<QLayer> for QComponent[src]

unsafe fn static_downcast(ptr: Ptr<QComponent>) -> Ptr<QLayer>[src]

Calls C++ function: Qt3DRender::QLayer* static_cast<Qt3DRender::QLayer*>(Qt3DCore::QComponent* ptr).

impl StaticDowncast<QLayer> for QNode[src]

unsafe fn static_downcast(ptr: Ptr<QNode>) -> Ptr<QLayer>[src]

Calls C++ function: Qt3DRender::QLayer* static_cast<Qt3DRender::QLayer*>(Qt3DCore::QNode* ptr).

impl StaticDowncast<QLayer> for QObject[src]

unsafe fn static_downcast(ptr: Ptr<QObject>) -> Ptr<QLayer>[src]

Calls C++ function: Qt3DRender::QLayer* static_cast<Qt3DRender::QLayer*>(QObject* ptr).

impl StaticUpcast<QComponent> for QLayer[src]

unsafe fn static_upcast(ptr: Ptr<QLayer>) -> Ptr<QComponent>[src]

Calls C++ function: Qt3DCore::QComponent* static_cast<Qt3DCore::QComponent*>(Qt3DRender::QLayer* ptr).

impl StaticUpcast<QNode> for QLayer[src]

unsafe fn static_upcast(ptr: Ptr<QLayer>) -> Ptr<QNode>[src]

Calls C++ function: Qt3DCore::QNode* static_cast<Qt3DCore::QNode*>(Qt3DRender::QLayer* ptr).

impl StaticUpcast<QObject> for QLayer[src]

unsafe fn static_upcast(ptr: Ptr<QLayer>) -> Ptr<QObject>[src]

Calls C++ function: QObject* static_cast<QObject*>(Qt3DRender::QLayer* ptr).

Auto Trait Implementations

impl RefUnwindSafe for QLayer

impl Send for QLayer

impl Sync for QLayer

impl Unpin for QLayer

impl UnwindSafe for QLayer

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> CastInto<U> for T where
    U: CastFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> StaticUpcast<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.