Struct qt_3d_input::axis_setting::connection::DeadZoneRadiusChanged
source · pub struct DeadZoneRadiusChanged<'a>(_);
Expand description
Represents a built-in Qt signal Qt3DInput::QAxisSetting::deadZoneRadiusChanged
.
An object of this type can be created from AxisSetting
with object.signals().dead_zone_radius_changed()
and used for creating Qt connections using qt_core::connection
API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
An object of this type contains a reference to the original AxisSetting
object.
Trait Implementations§
source§impl<'a> Receiver for DeadZoneRadiusChanged<'a>
impl<'a> Receiver for DeadZoneRadiusChanged<'a>
source§impl<'a> Signal for DeadZoneRadiusChanged<'a>
impl<'a> Signal for DeadZoneRadiusChanged<'a>
source§fn connect<A, R>(&self, receiver: &R) -> Connectionwhere
R: Receiver<Arguments = A>,
Self::Arguments: ArgumentsCompatible<A>,
fn connect<A, R>(&self, receiver: &R) -> Connectionwhere
R: Receiver<Arguments = A>,
Self::Arguments: ArgumentsCompatible<A>,
Connects this signal to another signal or slot with compatible arguments.