[][src]Struct qt_3d_extras::QTexturedMetalRoughMaterial

#[repr(C)]
pub struct QTexturedMetalRoughMaterial { /* fields omitted */ }

The QTexturedMetalRoughMaterial provides a default implementation of PBR lighting, environment maps and bump effect where the components are read from texture maps (including normal maps).

C++ class: Qt3DExtras::QTexturedMetalRoughMaterial.

C++ documentation:

The QTexturedMetalRoughMaterial provides a default implementation of PBR lighting, environment maps and bump effect where the components are read from texture maps (including normal maps).

This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 3 only.

Methods

impl QTexturedMetalRoughMaterial[src]

pub fn slot_set_base_color(&self) -> Receiver<(*mut QAbstractTexture,)>[src]

Holds the current base color map texture.

Returns a built-in Qt slot Qt3DExtras::QTexturedMetalRoughMaterial::setBaseColor that can be passed to qt_core::Signal::connect.

C++ documentation:

Holds the current base color map texture.

By default, the base color texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *baseColor() const
void setBaseColor(Qt3DRender::QAbstractTexture *baseColor)

Notifier signal:

void baseColorChanged(Qt3DRender::QAbstractTexture *baseColor)

pub fn slot_set_metalness(&self) -> Receiver<(*mut QAbstractTexture,)>[src]

Holds the current metalness map texture.

Returns a built-in Qt slot Qt3DExtras::QTexturedMetalRoughMaterial::setMetalness that can be passed to qt_core::Signal::connect.

C++ documentation:

Holds the current metalness map texture.

By default, the metalness texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *metalness() const
void setMetalness(Qt3DRender::QAbstractTexture *metalness)

Notifier signal:

void metalnessChanged(Qt3DRender::QAbstractTexture *metalness)

pub fn slot_set_roughness(&self) -> Receiver<(*mut QAbstractTexture,)>[src]

Holds the current roughness map texture.

Returns a built-in Qt slot Qt3DExtras::QTexturedMetalRoughMaterial::setRoughness that can be passed to qt_core::Signal::connect.

C++ documentation:

Holds the current roughness map texture.

By default, the roughness texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *roughness() const
void setRoughness(Qt3DRender::QAbstractTexture *roughness)

Notifier signal:

void roughnessChanged(Qt3DRender::QAbstractTexture *roughness)

pub fn slot_set_ambient_occlusion(&self) -> Receiver<(*mut QAbstractTexture,)>[src]

Holds the current ambient occlusion map texture.

Returns a built-in Qt slot Qt3DExtras::QTexturedMetalRoughMaterial::setAmbientOcclusion that can be passed to qt_core::Signal::connect.

C++ documentation:

Holds the current ambient occlusion map texture.

By default, the ambient occlusion texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *ambientOcclusion() const
void setAmbientOcclusion(Qt3DRender::QAbstractTexture *ambientOcclusion)

Notifier signal:

void ambientOcclusionChanged(Qt3DRender::QAbstractTexture *ambientOcclusion)

pub fn slot_set_normal(&self) -> Receiver<(*mut QAbstractTexture,)>[src]

Holds the current normal map texture.

Returns a built-in Qt slot Qt3DExtras::QTexturedMetalRoughMaterial::setNormal that can be passed to qt_core::Signal::connect.

C++ documentation:

Holds the current normal map texture.

By default, the normal texture has the following properties:

  • Linear minification and magnification filters
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *normal() const
void setNormal(Qt3DRender::QAbstractTexture *normal)

Notifier signal:

void normalChanged(Qt3DRender::QAbstractTexture *normal)

pub fn base_color_changed(&self) -> Signal<(*mut QAbstractTexture,)>[src]

Holds the current base color map texture.

Returns a built-in Qt signal Qt3DExtras::QTexturedMetalRoughMaterial::baseColorChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

Holds the current base color map texture.

By default, the base color texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *baseColor() const
void setBaseColor(Qt3DRender::QAbstractTexture *baseColor)

Notifier signal:

void baseColorChanged(Qt3DRender::QAbstractTexture *baseColor)

pub fn metalness_changed(&self) -> Signal<(*mut QAbstractTexture,)>[src]

Holds the current metalness map texture.

Returns a built-in Qt signal Qt3DExtras::QTexturedMetalRoughMaterial::metalnessChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

Holds the current metalness map texture.

By default, the metalness texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *metalness() const
void setMetalness(Qt3DRender::QAbstractTexture *metalness)

Notifier signal:

void metalnessChanged(Qt3DRender::QAbstractTexture *metalness)

pub fn roughness_changed(&self) -> Signal<(*mut QAbstractTexture,)>[src]

Holds the current roughness map texture.

Returns a built-in Qt signal Qt3DExtras::QTexturedMetalRoughMaterial::roughnessChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

Holds the current roughness map texture.

By default, the roughness texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *roughness() const
void setRoughness(Qt3DRender::QAbstractTexture *roughness)

Notifier signal:

void roughnessChanged(Qt3DRender::QAbstractTexture *roughness)

pub fn ambient_occlusion_changed(&self) -> Signal<(*mut QAbstractTexture,)>[src]

Holds the current ambient occlusion map texture.

Returns a built-in Qt signal Qt3DExtras::QTexturedMetalRoughMaterial::ambientOcclusionChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

Holds the current ambient occlusion map texture.

By default, the ambient occlusion texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *ambientOcclusion() const
void setAmbientOcclusion(Qt3DRender::QAbstractTexture *ambientOcclusion)

Notifier signal:

void ambientOcclusionChanged(Qt3DRender::QAbstractTexture *ambientOcclusion)

pub fn normal_changed(&self) -> Signal<(*mut QAbstractTexture,)>[src]

Holds the current normal map texture.

Returns a built-in Qt signal Qt3DExtras::QTexturedMetalRoughMaterial::normalChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

Holds the current normal map texture.

By default, the normal texture has the following properties:

  • Linear minification and magnification filters
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *normal() const
void setNormal(Qt3DRender::QAbstractTexture *normal)

Notifier signal:

void normalChanged(Qt3DRender::QAbstractTexture *normal)

pub unsafe fn ambient_occlusion(&self) -> MutPtr<QAbstractTexture>[src]

Holds the current ambient occlusion map texture.

Calls C++ function: Qt3DRender::QAbstractTexture* Qt3DExtras::QTexturedMetalRoughMaterial::ambientOcclusion() const.

C++ documentation:

Holds the current ambient occlusion map texture.

By default, the ambient occlusion texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *ambientOcclusion() const
void setAmbientOcclusion(Qt3DRender::QAbstractTexture *ambientOcclusion)

Notifier signal:

void ambientOcclusionChanged(Qt3DRender::QAbstractTexture *ambientOcclusion)

This item is available if cpp_lib_version="5.9.7".

pub unsafe fn ambient_occlusion_changed2(
    &mut self,
    ambient_occlusion: impl CastInto<Ref<QVariant>>
)
[src]

Access functions:

Calls C++ function: void Qt3DExtras::QTexturedMetalRoughMaterial::ambientOcclusionChanged(const QVariant& ambientOcclusion).

C++ documentation:

Access functions:

QVariant ambientOcclusion() const
void setAmbientOcclusion(const QVariant &ambientOcclusion)

Notifier signal:

void ambientOcclusionChanged(const QVariant &ambientOcclusion)

This item is available if any(cpp_lib_version="5.11.3", cpp_lib_version="5.12.2", cpp_lib_version="5.13.0").

pub unsafe fn base_color(&self) -> MutPtr<QAbstractTexture>[src]

Holds the current base color map texture.

Calls C++ function: Qt3DRender::QAbstractTexture* Qt3DExtras::QTexturedMetalRoughMaterial::baseColor() const.

C++ documentation:

Holds the current base color map texture.

By default, the base color texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *baseColor() const
void setBaseColor(Qt3DRender::QAbstractTexture *baseColor)

Notifier signal:

void baseColorChanged(Qt3DRender::QAbstractTexture *baseColor)

This item is available if cpp_lib_version="5.9.7".

pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>[src]

Calls C++ function: virtual const QMetaObject* Qt3DExtras::QTexturedMetalRoughMaterial::metaObject() const.

pub unsafe fn metalness(&self) -> MutPtr<QAbstractTexture>[src]

Holds the current metalness map texture.

Calls C++ function: Qt3DRender::QAbstractTexture* Qt3DExtras::QTexturedMetalRoughMaterial::metalness() const.

C++ documentation:

Holds the current metalness map texture.

By default, the metalness texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *metalness() const
void setMetalness(Qt3DRender::QAbstractTexture *metalness)

Notifier signal:

void metalnessChanged(Qt3DRender::QAbstractTexture *metalness)

This item is available if cpp_lib_version="5.9.7".

pub unsafe fn new_1a(
    parent: impl CastInto<MutPtr<QNode>>
) -> CppBox<QTexturedMetalRoughMaterial>
[src]

Default constructs an instance of QTexturedMetalRoughMaterial.

Calls C++ function: [constructor] void Qt3DExtras::QTexturedMetalRoughMaterial::QTexturedMetalRoughMaterial(Qt3DCore::QNode* parent = …).

C++ documentation:

Default constructs an instance of QTexturedMetalRoughMaterial.

pub unsafe fn new_0a() -> CppBox<QTexturedMetalRoughMaterial>[src]

The QTexturedMetalRoughMaterial provides a default implementation of PBR lighting, environment maps and bump effect where the components are read from texture maps (including normal maps).

Calls C++ function: [constructor] void Qt3DExtras::QTexturedMetalRoughMaterial::QTexturedMetalRoughMaterial().

C++ documentation:

The QTexturedMetalRoughMaterial provides a default implementation of PBR lighting, environment maps and bump effect where the components are read from texture maps (including normal maps).

This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 3 only.

pub unsafe fn normal(&self) -> MutPtr<QAbstractTexture>[src]

Holds the current normal map texture.

Calls C++ function: Qt3DRender::QAbstractTexture* Qt3DExtras::QTexturedMetalRoughMaterial::normal() const.

C++ documentation:

Holds the current normal map texture.

By default, the normal texture has the following properties:

  • Linear minification and magnification filters
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *normal() const
void setNormal(Qt3DRender::QAbstractTexture *normal)

Notifier signal:

void normalChanged(Qt3DRender::QAbstractTexture *normal)

This item is available if cpp_lib_version="5.9.7".

pub unsafe fn normal_changed2(&mut self, normal: impl CastInto<Ref<QVariant>>)[src]

Access functions:

Calls C++ function: void Qt3DExtras::QTexturedMetalRoughMaterial::normalChanged(const QVariant& normal).

C++ documentation:

Access functions:

QVariant normal() const
void setNormal(const QVariant &normal)

Notifier signal:

void normalChanged(const QVariant &normal)

This item is available if any(cpp_lib_version="5.11.3", cpp_lib_version="5.12.2", cpp_lib_version="5.13.0").

pub unsafe fn qt_metacall(
    &mut self,
    arg1: Call,
    arg2: c_int,
    arg3: impl CastInto<MutPtr<*mut c_void>>
) -> c_int
[src]

Calls C++ function: virtual int Qt3DExtras::QTexturedMetalRoughMaterial::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3).

pub unsafe fn qt_metacast(
    &mut self,
    arg1: impl CastInto<Ptr<c_char>>
) -> MutPtr<c_void>
[src]

Calls C++ function: virtual void* Qt3DExtras::QTexturedMetalRoughMaterial::qt_metacast(const char* arg1).

pub unsafe fn roughness(&self) -> MutPtr<QAbstractTexture>[src]

Holds the current roughness map texture.

Calls C++ function: Qt3DRender::QAbstractTexture* Qt3DExtras::QTexturedMetalRoughMaterial::roughness() const.

C++ documentation:

Holds the current roughness map texture.

By default, the roughness texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *roughness() const
void setRoughness(Qt3DRender::QAbstractTexture *roughness)

Notifier signal:

void roughnessChanged(Qt3DRender::QAbstractTexture *roughness)

This item is available if cpp_lib_version="5.9.7".

pub unsafe fn set_ambient_occlusion(
    &mut self,
    ambient_occlusion: impl CastInto<MutPtr<QAbstractTexture>>
)
[src]

Holds the current ambient occlusion map texture.

Calls C++ function: [slot] void Qt3DExtras::QTexturedMetalRoughMaterial::setAmbientOcclusion(Qt3DRender::QAbstractTexture* ambientOcclusion).

C++ documentation:

Holds the current ambient occlusion map texture.

By default, the ambient occlusion texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *ambientOcclusion() const
void setAmbientOcclusion(Qt3DRender::QAbstractTexture *ambientOcclusion)

Notifier signal:

void ambientOcclusionChanged(Qt3DRender::QAbstractTexture *ambientOcclusion)

This item is available if cpp_lib_version="5.9.7".

pub unsafe fn set_base_color(
    &mut self,
    base_color: impl CastInto<MutPtr<QAbstractTexture>>
)
[src]

Holds the current base color map texture.

Calls C++ function: [slot] void Qt3DExtras::QTexturedMetalRoughMaterial::setBaseColor(Qt3DRender::QAbstractTexture* baseColor).

C++ documentation:

Holds the current base color map texture.

By default, the base color texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *baseColor() const
void setBaseColor(Qt3DRender::QAbstractTexture *baseColor)

Notifier signal:

void baseColorChanged(Qt3DRender::QAbstractTexture *baseColor)

This item is available if cpp_lib_version="5.9.7".

pub unsafe fn set_metalness(
    &mut self,
    metalness: impl CastInto<MutPtr<QAbstractTexture>>
)
[src]

Holds the current metalness map texture.

Calls C++ function: [slot] void Qt3DExtras::QTexturedMetalRoughMaterial::setMetalness(Qt3DRender::QAbstractTexture* metalness).

C++ documentation:

Holds the current metalness map texture.

By default, the metalness texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *metalness() const
void setMetalness(Qt3DRender::QAbstractTexture *metalness)

Notifier signal:

void metalnessChanged(Qt3DRender::QAbstractTexture *metalness)

This item is available if cpp_lib_version="5.9.7".

pub unsafe fn set_normal(
    &mut self,
    normal: impl CastInto<MutPtr<QAbstractTexture>>
)
[src]

Holds the current normal map texture.

Calls C++ function: [slot] void Qt3DExtras::QTexturedMetalRoughMaterial::setNormal(Qt3DRender::QAbstractTexture* normal).

C++ documentation:

Holds the current normal map texture.

By default, the normal texture has the following properties:

  • Linear minification and magnification filters
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *normal() const
void setNormal(Qt3DRender::QAbstractTexture *normal)

Notifier signal:

void normalChanged(Qt3DRender::QAbstractTexture *normal)

This item is available if cpp_lib_version="5.9.7".

pub unsafe fn set_roughness(
    &mut self,
    roughness: impl CastInto<MutPtr<QAbstractTexture>>
)
[src]

Holds the current roughness map texture.

Calls C++ function: [slot] void Qt3DExtras::QTexturedMetalRoughMaterial::setRoughness(Qt3DRender::QAbstractTexture* roughness).

C++ documentation:

Holds the current roughness map texture.

By default, the roughness texture has the following properties:

  • Linear minification and magnification filters
  • Linear mipmap with mipmapping enabled
  • Repeat wrap mode
  • Maximum anisotropy of 16.0

Access functions:

Qt3DRender::QAbstractTexture *roughness() const
void setRoughness(Qt3DRender::QAbstractTexture *roughness)

Notifier signal:

void roughnessChanged(Qt3DRender::QAbstractTexture *roughness)

This item is available if cpp_lib_version="5.9.7".

pub unsafe fn static_meta_object() -> Ref<QMetaObject>[src]

Returns a reference to the staticMetaObject field.

pub unsafe fn tr(
    s: impl CastInto<Ptr<c_char>>,
    c: impl CastInto<Ptr<c_char>>,
    n: c_int
) -> CppBox<QString>
[src]

Calls C++ function: static QString Qt3DExtras::QTexturedMetalRoughMaterial::tr(const char* s, const char* c, int n).

pub unsafe fn tr_utf8(
    s: impl CastInto<Ptr<c_char>>,
    c: impl CastInto<Ptr<c_char>>,
    n: c_int
) -> CppBox<QString>
[src]

Calls C++ function: static QString Qt3DExtras::QTexturedMetalRoughMaterial::trUtf8(const char* s, const char* c, int n).

Methods from Deref<Target = QMaterial>

pub fn slot_set_effect(&self) -> Receiver<(*mut QEffect,)>[src]

Specifies the effect to be used with the material.

Returns a built-in Qt slot Qt3DRender::QMaterial::setEffect that can be passed to qt_core::Signal::connect.

C++ documentation:

Specifies the effect to be used with the material.

Access functions:

QEffect *effect() const
void setEffect(QEffect *effect)

Notifier signal:

void effectChanged(QEffect *effect)

pub fn effect_changed(&self) -> Signal<(*mut QEffect,)>[src]

Specifies the effect to be used with the material.

Returns a built-in Qt signal Qt3DRender::QMaterial::effectChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

Specifies the effect to be used with the material.

Access functions:

QEffect *effect() const
void setEffect(QEffect *effect)

Notifier signal:

void effectChanged(QEffect *effect)

pub unsafe fn add_parameter(
    &mut self,
    parameter: impl CastInto<MutPtr<QParameter>>
)
[src]

Add a parameter to the material's parameters.

Calls C++ function: void Qt3DRender::QMaterial::addParameter(Qt3DRender::QParameter* parameter).

C++ documentation:

Add a parameter to the material's parameters.

pub unsafe fn effect(&self) -> MutPtr<QEffect>[src]

Specifies the effect to be used with the material.

Calls C++ function: Qt3DRender::QEffect* Qt3DRender::QMaterial::effect() const.

C++ documentation:

Specifies the effect to be used with the material.

Access functions:

QEffect *effect() const
void setEffect(QEffect *effect)

Notifier signal:

void effectChanged(QEffect *effect)

pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>[src]

Calls C++ function: virtual const QMetaObject* Qt3DRender::QMaterial::metaObject() const.

pub unsafe fn parameters(&self) -> CppBox<QVectorOfQParameter>[src]

Returns a vector of the material's current parameters

Calls C++ function: QVector<Qt3DRender::QParameter*> Qt3DRender::QMaterial::parameters() const.

C++ documentation:

Returns a vector of the material's current parameters

pub unsafe fn qt_metacall(
    &mut self,
    arg1: Call,
    arg2: i32,
    arg3: impl CastInto<MutPtr<*mut c_void>>
) -> i32
[src]

Calls C++ function: virtual int Qt3DRender::QMaterial::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3).

pub unsafe fn qt_metacast(
    &mut self,
    arg1: impl CastInto<Ptr<i8>>
) -> MutPtr<c_void>
[src]

Calls C++ function: virtual void* Qt3DRender::QMaterial::qt_metacast(const char* arg1).

pub unsafe fn remove_parameter(
    &mut self,
    parameter: impl CastInto<MutPtr<QParameter>>
)
[src]

Remove a parameter from the material's parameters.

Calls C++ function: void Qt3DRender::QMaterial::removeParameter(Qt3DRender::QParameter* parameter).

C++ documentation:

Remove a parameter from the material's parameters.

pub unsafe fn set_effect(&mut self, effect: impl CastInto<MutPtr<QEffect>>)[src]

Specifies the effect to be used with the material.

Calls C++ function: [slot] void Qt3DRender::QMaterial::setEffect(Qt3DRender::QEffect* effect).

C++ documentation:

Specifies the effect to be used with the material.

Access functions:

QEffect *effect() const
void setEffect(QEffect *effect)

Notifier signal:

void effectChanged(QEffect *effect)

Trait Implementations

impl Deref for QTexturedMetalRoughMaterial[src]

type Target = QMaterial

The resulting type after dereferencing.

fn deref(&self) -> &QMaterial[src]

Calls C++ function: Qt3DRender::QMaterial* static_cast<Qt3DRender::QMaterial*>(Qt3DExtras::QTexturedMetalRoughMaterial* ptr).

impl DerefMut for QTexturedMetalRoughMaterial[src]

fn deref_mut(&mut self) -> &mut QMaterial[src]

Calls C++ function: Qt3DRender::QMaterial* static_cast<Qt3DRender::QMaterial*>(Qt3DExtras::QTexturedMetalRoughMaterial* ptr).

impl StaticUpcast<QMaterial> for QTexturedMetalRoughMaterial[src]

unsafe fn static_upcast(ptr: Ptr<QTexturedMetalRoughMaterial>) -> Ptr<QMaterial>[src]

Calls C++ function: Qt3DRender::QMaterial* static_cast<Qt3DRender::QMaterial*>(Qt3DExtras::QTexturedMetalRoughMaterial* ptr).

unsafe fn static_upcast_mut(
    ptr: MutPtr<QTexturedMetalRoughMaterial>
) -> MutPtr<QMaterial>
[src]

Calls C++ function: Qt3DRender::QMaterial* static_cast<Qt3DRender::QMaterial*>(Qt3DExtras::QTexturedMetalRoughMaterial* ptr).

impl StaticUpcast<QComponent> for QTexturedMetalRoughMaterial[src]

unsafe fn static_upcast(
    ptr: Ptr<QTexturedMetalRoughMaterial>
) -> Ptr<QComponent>
[src]

Calls C++ function: Qt3DCore::QComponent* static_cast<Qt3DCore::QComponent*>(Qt3DExtras::QTexturedMetalRoughMaterial* ptr).

unsafe fn static_upcast_mut(
    ptr: MutPtr<QTexturedMetalRoughMaterial>
) -> MutPtr<QComponent>
[src]

Calls C++ function: Qt3DCore::QComponent* static_cast<Qt3DCore::QComponent*>(Qt3DExtras::QTexturedMetalRoughMaterial* ptr).

impl StaticUpcast<QNode> for QTexturedMetalRoughMaterial[src]

unsafe fn static_upcast(ptr: Ptr<QTexturedMetalRoughMaterial>) -> Ptr<QNode>[src]

Calls C++ function: Qt3DCore::QNode* static_cast<Qt3DCore::QNode*>(Qt3DExtras::QTexturedMetalRoughMaterial* ptr).

unsafe fn static_upcast_mut(
    ptr: MutPtr<QTexturedMetalRoughMaterial>
) -> MutPtr<QNode>
[src]

Calls C++ function: Qt3DCore::QNode* static_cast<Qt3DCore::QNode*>(Qt3DExtras::QTexturedMetalRoughMaterial* ptr).

impl StaticUpcast<QObject> for QTexturedMetalRoughMaterial[src]

unsafe fn static_upcast(ptr: Ptr<QTexturedMetalRoughMaterial>) -> Ptr<QObject>[src]

Calls C++ function: QObject* static_cast<QObject*>(Qt3DExtras::QTexturedMetalRoughMaterial* ptr).

unsafe fn static_upcast_mut(
    ptr: MutPtr<QTexturedMetalRoughMaterial>
) -> MutPtr<QObject>
[src]

Calls C++ function: QObject* static_cast<QObject*>(Qt3DExtras::QTexturedMetalRoughMaterial* ptr).

impl StaticUpcast<QMetalRoughMaterial> for QTexturedMetalRoughMaterial[src]

unsafe fn static_upcast(
    ptr: Ptr<QTexturedMetalRoughMaterial>
) -> Ptr<QMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QMetalRoughMaterial* static_cast<Qt3DExtras::QMetalRoughMaterial*>(Qt3DExtras::QTexturedMetalRoughMaterial* ptr).

unsafe fn static_upcast_mut(
    ptr: MutPtr<QTexturedMetalRoughMaterial>
) -> MutPtr<QMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QMetalRoughMaterial* static_cast<Qt3DExtras::QMetalRoughMaterial*>(Qt3DExtras::QTexturedMetalRoughMaterial* ptr).

impl StaticDowncast<QTexturedMetalRoughMaterial> for QMaterial[src]

unsafe fn static_downcast(
    ptr: Ptr<QMaterial>
) -> Ptr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* static_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DRender::QMaterial* ptr).

unsafe fn static_downcast_mut(
    ptr: MutPtr<QMaterial>
) -> MutPtr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* static_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DRender::QMaterial* ptr).

impl StaticDowncast<QTexturedMetalRoughMaterial> for QComponent[src]

unsafe fn static_downcast(
    ptr: Ptr<QComponent>
) -> Ptr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* static_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DCore::QComponent* ptr).

unsafe fn static_downcast_mut(
    ptr: MutPtr<QComponent>
) -> MutPtr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* static_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DCore::QComponent* ptr).

impl StaticDowncast<QTexturedMetalRoughMaterial> for QNode[src]

unsafe fn static_downcast(ptr: Ptr<QNode>) -> Ptr<QTexturedMetalRoughMaterial>[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* static_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DCore::QNode* ptr).

unsafe fn static_downcast_mut(
    ptr: MutPtr<QNode>
) -> MutPtr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* static_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DCore::QNode* ptr).

impl StaticDowncast<QTexturedMetalRoughMaterial> for QObject[src]

unsafe fn static_downcast(ptr: Ptr<QObject>) -> Ptr<QTexturedMetalRoughMaterial>[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* static_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(QObject* ptr).

unsafe fn static_downcast_mut(
    ptr: MutPtr<QObject>
) -> MutPtr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* static_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(QObject* ptr).

impl StaticDowncast<QTexturedMetalRoughMaterial> for QMetalRoughMaterial[src]

unsafe fn static_downcast(
    ptr: Ptr<QMetalRoughMaterial>
) -> Ptr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* static_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DExtras::QMetalRoughMaterial* ptr).

unsafe fn static_downcast_mut(
    ptr: MutPtr<QMetalRoughMaterial>
) -> MutPtr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* static_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DExtras::QMetalRoughMaterial* ptr).

impl DynamicCast<QTexturedMetalRoughMaterial> for QMaterial[src]

unsafe fn dynamic_cast(ptr: Ptr<QMaterial>) -> Ptr<QTexturedMetalRoughMaterial>[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* dynamic_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DRender::QMaterial* ptr).

unsafe fn dynamic_cast_mut(
    ptr: MutPtr<QMaterial>
) -> MutPtr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* dynamic_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DRender::QMaterial* ptr).

impl DynamicCast<QTexturedMetalRoughMaterial> for QComponent[src]

unsafe fn dynamic_cast(ptr: Ptr<QComponent>) -> Ptr<QTexturedMetalRoughMaterial>[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* dynamic_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DCore::QComponent* ptr).

unsafe fn dynamic_cast_mut(
    ptr: MutPtr<QComponent>
) -> MutPtr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* dynamic_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DCore::QComponent* ptr).

impl DynamicCast<QTexturedMetalRoughMaterial> for QNode[src]

unsafe fn dynamic_cast(ptr: Ptr<QNode>) -> Ptr<QTexturedMetalRoughMaterial>[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* dynamic_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DCore::QNode* ptr).

unsafe fn dynamic_cast_mut(
    ptr: MutPtr<QNode>
) -> MutPtr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* dynamic_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DCore::QNode* ptr).

impl DynamicCast<QTexturedMetalRoughMaterial> for QObject[src]

unsafe fn dynamic_cast(ptr: Ptr<QObject>) -> Ptr<QTexturedMetalRoughMaterial>[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* dynamic_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(QObject* ptr).

unsafe fn dynamic_cast_mut(
    ptr: MutPtr<QObject>
) -> MutPtr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* dynamic_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(QObject* ptr).

impl DynamicCast<QTexturedMetalRoughMaterial> for QMetalRoughMaterial[src]

unsafe fn dynamic_cast(
    ptr: Ptr<QMetalRoughMaterial>
) -> Ptr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* dynamic_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DExtras::QMetalRoughMaterial* ptr).

unsafe fn dynamic_cast_mut(
    ptr: MutPtr<QMetalRoughMaterial>
) -> MutPtr<QTexturedMetalRoughMaterial>
[src]

Calls C++ function: Qt3DExtras::QTexturedMetalRoughMaterial* dynamic_cast<Qt3DExtras::QTexturedMetalRoughMaterial*>(Qt3DExtras::QMetalRoughMaterial* ptr).

impl CppDeletable for QTexturedMetalRoughMaterial[src]

unsafe fn delete(&mut self)[src]

Destroys the QTexturedMetalRoughMaterial instance.

Calls C++ function: virtual [destructor] void Qt3DExtras::QTexturedMetalRoughMaterial::~QTexturedMetalRoughMaterial().

C++ documentation:

Destroys the QTexturedMetalRoughMaterial instance.

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> StaticUpcast<T> for T[src]

impl<T, U> CastInto<U> for T where
    U: CastFrom<T>, 
[src]