pyo3 0.2.7

Bindings to Python interpreter

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Rust bindings for the Python interpreter.

PyO3 is licensed under the Apache-2.0 license. Python is licensed under the Python License.

Supported Python versions:

  • Python 2.7, Python 3.5 and up

Supported Rust version:

  • Rust 1.27.0-nightly 2018-05-01 or later


To use pyo3, add this to your Cargo.toml:

pyo3 = "0.2"

Example program displaying the value of sys.version:

extern crate pyo3;

use pyo3::{Python, PyDict, PyResult, ObjectProtocol};

fn main() {
    let gil = Python::acquire_gil();

fn hello(py: Python) -> PyResult<()> {
    let sys = py.import("sys")?;
    let version: String = sys.get("version")?.extract()?;

    let locals = PyDict::new(py);
    locals.set_item("os", py.import("os")?)?;
    let user: String = py.eval("os.getenv('USER') or os.getenv('USERNAME')", None, Some(&locals))?.extract()?;

    println!("Hello {}, I'm Python {}", user, version);

Example library with python bindings:

The following two files will build with cargo build, and will generate a python-compatible library. For MacOS, "-C link-arg=-undefined -C link-arg=dynamic_lookup" is required to build the library. setuptools-rust includes this by default. See examples/word-count and the associated Also on macOS, you will need to rename the output from *.dylib to *.so. On Windows, you will need to rename the output from *.dll to *.pyd.


name = "rust2py"
crate-type = ["cdylib"]

version = "0.2"
features = ["extension-module"]


#![feature(proc_macro, specialization)]

extern crate pyo3;
use pyo3::prelude::*;

use pyo3::py::modinit as pymodinit;

// add bindings to the generated python module
// N.B: names: "librust2py" must be the name of the `.so` or `.pyd` file
/// This module is implemented in Rust.
fn init_mod(py: Python, m: &PyModule) -> PyResult<()> {

    #[pyfn(m, "sum_as_string")]
    // pyo3 aware function. All of our python interface could be declared in a separate module.
    // Note that the `#[pyfn()]` annotation automatically converts the arguments from
    // Python objects to Rust values; and the Rust return value back into a Python object.
    fn sum_as_string_py(a:i64, b:i64) -> PyResult<String> {
       let out = sum_as_string(a, b);


// logic implemented as a normal rust function
fn sum_as_string(a:i64, b:i64) -> String {
    format!("{}", a + b).to_string()

For integration, see setuptools-rust

This is fork of rust-cpython project

Motivation for fork