[][src]Struct pygamer::pins::QSPIFlash

pub struct QSPIFlash {
    pub sck: Pb10<Input<Floating>>,
    pub cs: Pb11<Input<Floating>>,
    pub data0: Pa8<Input<Floating>>,
    pub data1: Pa9<Input<Floating>>,
    pub data2: Pa10<Input<Floating>>,
    pub data3: Pa11<Input<Floating>>,
}

QSPI flash pins

Fields

sck: Pb10<Input<Floating>>cs: Pb11<Input<Floating>>data0: Pa8<Input<Floating>>data1: Pa9<Input<Floating>>data2: Pa10<Input<Floating>>data3: Pa11<Input<Floating>>

Auto Trait Implementations

impl Send for QSPIFlash

impl Sync for QSPIFlash

impl Unpin for QSPIFlash

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.