prototty_glutin
A prototty frontend for opengl which uses glutin
for window creation and input. Provides a Context
which can render a view to
a window, and access inputs.
Example
Let's continue the title example started
here:
extern crate prototty;
extern crate prototty_glutin;
extern crate prototty_title;
use prototty::{Renderer, inputs};
use prototty_title::*;
fn main() {
let mut context = prototty_glutin::ContextBuilder::new_with_font(
include_bytes!("Hack-Regular.ttf"))
.with_window_dimensions(320, 240)
.with_font_scale(32.0, 32.0)
.with_cell_dimensions(16, 32)
.with_underline_position(28)
.with_underline_width(2)
.with_max_grid_size(30, 30)
.build().unwrap();
let title = Title {
width: 20,
text: "My Title".to_string(),
};
let mut running = true;
while running {
context.render(&DemoTitleView, &title).unwrap();
context.poll_input(|input| {
if input == inputs::ETX {
running = false;
}
});
}
}
Running this will produce the following output in a new window: