Struct proptest::bits::BitSetStrategy [] [src]

pub struct BitSetStrategy<T: BitSetLike> { /* fields omitted */ }

Generates values as a set of bits between the two bounds.

Values are generated by uniformly setting individual bits to 0 or 1 between the bounds. Shrinking iteratively clears bits.

Methods

impl<T: BitSetLike> BitSetStrategy<T>
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Create a strategy which generates values where bits between min (inclusive) and max (exclusive) may be set.

Due to the generics, the functions in the typed submodules are usually preferable to calling this directly.

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Create a strategy which generates values where any bits set (and only those bits) in mask may be set.

Trait Implementations

impl<T: Clone + BitSetLike> Clone for BitSetStrategy<T>
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl<T: Copy + BitSetLike> Copy for BitSetStrategy<T>
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impl<T: Debug + BitSetLike> Debug for BitSetStrategy<T>
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Formats the value using the given formatter.

impl<T: BitSetLike> Strategy for BitSetStrategy<T>
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The value tree generated by this Strategy. Read more

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Generate a new value tree from the given runner. Read more

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Returns a strategy which produces values transformed by the function fun. Read more

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Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more

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Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more

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Maps values produced by this strategy into new strategies and picks values from those strategies. Read more

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Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more

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Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more

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Returns a strategy which only produces values accepted by fun. Read more

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Returns a strategy which picks uniformly from self and other. Read more

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Generate a recursive structure with self items as leaves. Read more

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Shuffle the contents of the values produced by this strategy. Read more

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Erases the type of this Strategy so it can be passed around as a simple trait object. Read more

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Erases the type of this Strategy so it can be passed around as a simple trait object. Read more

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Wraps this strategy to prevent values from being subject to shrinking. Read more