Struct proptest::strategy::TupleUnionValueTree
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pub struct TupleUnionValueTree<T> { /* fields omitted */ }
ValueTree
type produced by TupleUnion
.
Trait Implementations
impl<T: Clone> Clone for TupleUnionValueTree<T>
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fn clone(&self) -> TupleUnionValueTree<T>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<T: Copy> Copy for TupleUnionValueTree<T>
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impl<T: Debug> Debug for TupleUnionValueTree<T>
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impl<A: ValueTree, B: ValueTree<Value = A::Value>> ValueTree for TupleUnionValueTree<(A, Option<B>)>
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type Value = A::Value
The type of the value produced by this ValueTree
.
fn current(&self) -> Self::Value
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Returns the current value.
fn simplify(&mut self) -> bool
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Attempts to simplify the current value. Notionally, this sets the "high" value to the current value, and the current value to a "halfway point" between high and low, rounding towards low. Read more
fn complicate(&mut self) -> bool
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Attempts to partially undo the last simplification. Notionally, this sets the "low" value to one plus the current value, and the current value to a "halfway point" between high and the new low, rounding towards low. Read more
impl<A: ValueTree, B: ValueTree<Value = A::Value>, C: ValueTree<Value = A::Value>> ValueTree for TupleUnionValueTree<(A, Option<B>, Option<C>)>
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type Value = A::Value
The type of the value produced by this ValueTree
.
fn current(&self) -> Self::Value
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Returns the current value.
fn simplify(&mut self) -> bool
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Attempts to simplify the current value. Notionally, this sets the "high" value to the current value, and the current value to a "halfway point" between high and low, rounding towards low. Read more
fn complicate(&mut self) -> bool
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Attempts to partially undo the last simplification. Notionally, this sets the "low" value to one plus the current value, and the current value to a "halfway point" between high and the new low, rounding towards low. Read more
impl<A: ValueTree, B: ValueTree<Value = A::Value>, C: ValueTree<Value = A::Value>, D: ValueTree<Value = A::Value>> ValueTree for TupleUnionValueTree<(A, Option<B>, Option<C>, Option<D>)>
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type Value = A::Value
The type of the value produced by this ValueTree
.
fn current(&self) -> Self::Value
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Returns the current value.
fn simplify(&mut self) -> bool
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Attempts to simplify the current value. Notionally, this sets the "high" value to the current value, and the current value to a "halfway point" between high and low, rounding towards low. Read more
fn complicate(&mut self) -> bool
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Attempts to partially undo the last simplification. Notionally, this sets the "low" value to one plus the current value, and the current value to a "halfway point" between high and the new low, rounding towards low. Read more
impl<A: ValueTree, B: ValueTree<Value = A::Value>, C: ValueTree<Value = A::Value>, D: ValueTree<Value = A::Value>, E: ValueTree<Value = A::Value>> ValueTree for TupleUnionValueTree<(A, Option<B>, Option<C>, Option<D>, Option<E>)>
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type Value = A::Value
The type of the value produced by this ValueTree
.
fn current(&self) -> Self::Value
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Returns the current value.
fn simplify(&mut self) -> bool
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Attempts to simplify the current value. Notionally, this sets the "high" value to the current value, and the current value to a "halfway point" between high and low, rounding towards low. Read more
fn complicate(&mut self) -> bool
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Attempts to partially undo the last simplification. Notionally, this sets the "low" value to one plus the current value, and the current value to a "halfway point" between high and the new low, rounding towards low. Read more
impl<A: ValueTree, B: ValueTree<Value = A::Value>, C: ValueTree<Value = A::Value>, D: ValueTree<Value = A::Value>, E: ValueTree<Value = A::Value>, F: ValueTree<Value = A::Value>> ValueTree for TupleUnionValueTree<(A, Option<B>, Option<C>, Option<D>, Option<E>, Option<F>)>
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type Value = A::Value
The type of the value produced by this ValueTree
.
fn current(&self) -> Self::Value
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Returns the current value.
fn simplify(&mut self) -> bool
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Attempts to simplify the current value. Notionally, this sets the "high" value to the current value, and the current value to a "halfway point" between high and low, rounding towards low. Read more
fn complicate(&mut self) -> bool
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Attempts to partially undo the last simplification. Notionally, this sets the "low" value to one plus the current value, and the current value to a "halfway point" between high and the new low, rounding towards low. Read more
impl<A: ValueTree, B: ValueTree<Value = A::Value>, C: ValueTree<Value = A::Value>, D: ValueTree<Value = A::Value>, E: ValueTree<Value = A::Value>, F: ValueTree<Value = A::Value>, G: ValueTree<Value = A::Value>> ValueTree for TupleUnionValueTree<(A, Option<B>, Option<C>, Option<D>, Option<E>, Option<F>, Option<G>)>
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type Value = A::Value
The type of the value produced by this ValueTree
.
fn current(&self) -> Self::Value
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Returns the current value.
fn simplify(&mut self) -> bool
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Attempts to simplify the current value. Notionally, this sets the "high" value to the current value, and the current value to a "halfway point" between high and low, rounding towards low. Read more
fn complicate(&mut self) -> bool
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Attempts to partially undo the last simplification. Notionally, this sets the "low" value to one plus the current value, and the current value to a "halfway point" between high and the new low, rounding towards low. Read more
impl<A: ValueTree, B: ValueTree<Value = A::Value>, C: ValueTree<Value = A::Value>, D: ValueTree<Value = A::Value>, E: ValueTree<Value = A::Value>, F: ValueTree<Value = A::Value>, G: ValueTree<Value = A::Value>, H: ValueTree<Value = A::Value>> ValueTree for TupleUnionValueTree<(A, Option<B>, Option<C>, Option<D>, Option<E>, Option<F>, Option<G>, Option<H>)>
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type Value = A::Value
The type of the value produced by this ValueTree
.
fn current(&self) -> Self::Value
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Returns the current value.
fn simplify(&mut self) -> bool
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Attempts to simplify the current value. Notionally, this sets the "high" value to the current value, and the current value to a "halfway point" between high and low, rounding towards low. Read more
fn complicate(&mut self) -> bool
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Attempts to partially undo the last simplification. Notionally, this sets the "low" value to one plus the current value, and the current value to a "halfway point" between high and the new low, rounding towards low. Read more
impl<A: ValueTree, B: ValueTree<Value = A::Value>, C: ValueTree<Value = A::Value>, D: ValueTree<Value = A::Value>, E: ValueTree<Value = A::Value>, F: ValueTree<Value = A::Value>, G: ValueTree<Value = A::Value>, H: ValueTree<Value = A::Value>, I: ValueTree<Value = A::Value>> ValueTree for TupleUnionValueTree<(A, Option<B>, Option<C>, Option<D>, Option<E>, Option<F>, Option<G>, Option<H>, Option<I>)>
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type Value = A::Value
The type of the value produced by this ValueTree
.
fn current(&self) -> Self::Value
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Returns the current value.
fn simplify(&mut self) -> bool
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Attempts to simplify the current value. Notionally, this sets the "high" value to the current value, and the current value to a "halfway point" between high and low, rounding towards low. Read more
fn complicate(&mut self) -> bool
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Attempts to partially undo the last simplification. Notionally, this sets the "low" value to one plus the current value, and the current value to a "halfway point" between high and the new low, rounding towards low. Read more
impl<A: ValueTree, B: ValueTree<Value = A::Value>, C: ValueTree<Value = A::Value>, D: ValueTree<Value = A::Value>, E: ValueTree<Value = A::Value>, F: ValueTree<Value = A::Value>, G: ValueTree<Value = A::Value>, H: ValueTree<Value = A::Value>, I: ValueTree<Value = A::Value>, J: ValueTree<Value = A::Value>> ValueTree for TupleUnionValueTree<(A, Option<B>, Option<C>, Option<D>, Option<E>, Option<F>, Option<G>, Option<H>, Option<I>, Option<J>)>
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type Value = A::Value
The type of the value produced by this ValueTree
.
fn current(&self) -> Self::Value
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Returns the current value.
fn simplify(&mut self) -> bool
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Attempts to simplify the current value. Notionally, this sets the "high" value to the current value, and the current value to a "halfway point" between high and low, rounding towards low. Read more
fn complicate(&mut self) -> bool
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Attempts to partially undo the last simplification. Notionally, this sets the "low" value to one plus the current value, and the current value to a "halfway point" between high and the new low, rounding towards low. Read more