[][src]Struct prisma::encoding::SrgbEncoding

pub struct SrgbEncoding;

An encoding scheme used by the sRGB color space.

sRGB features a small linear region at the lowest values, and then transitions to a $\gamma$ of 2.4.

Implementations

impl SrgbEncoding[src]

pub fn new() -> Self[src]

Construct a new SrgbEncoding

Trait Implementations

impl ChannelDecoder for SrgbEncoding[src]

impl ChannelEncoder for SrgbEncoding[src]

impl Clone for SrgbEncoding[src]

impl ColorEncoding for SrgbEncoding[src]

impl Debug for SrgbEncoding[src]

impl Default for SrgbEncoding[src]

impl Display for SrgbEncoding[src]

impl PartialEq<SrgbEncoding> for SrgbEncoding[src]

impl StructuralPartialEq for SrgbEncoding[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.