pub struct Line {
    pub points: Vec<(Point, bool)>,
    pub is_closed: bool,
    pub has_fill: bool,
    pub has_stroke: bool,
    pub is_clipping_path: bool,
}

Fields§

§points: Vec<(Point, bool)>

2D Points for the line

§is_closed: bool

Is the line closed or open?

§has_fill: bool

Should the line be filled (via winding-number rule), for polygons

§has_stroke: bool

Should the line have an outline (stroke)?

§is_clipping_path: bool

Is this line a clipping path?

Implementations§

Sets if the line is closed or not

Sets if the line is filled

Sets if the line is stroked (has an outline)

Sets if the line is a clipping path

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Creates a value from an iterator. Read more

Auto Trait Implementations§

Blanket Implementations§

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Performs the conversion.