primapalooza 0.1.5

prime number calculations implemented in rust
Documentation

primapalooza

Name says it all. Handy prime number functions implemented in Rust.

Add primapalooza dependency to your project Cargo.toml file:

[dependencies]
primapalooza = "0.1.1"

Methods include:

fn is_prime(x: i32) -> bool
fn is_prime_why_not(x: i32) -> bool
fn get_next_prime_number(n:i32) -> i32
fn prime_factorization(n:i32) -> Vec<i64>
fn greatest_common_factor(x:i32, y:i32) -> i32
fn least_common_multiple(x:i32, y:i32) -> i32
fn number_of_primes(x: i32, y: i32) -> i32