GLSLC := glslc
shaders: src/spirv/coloured.frag.spv src/spirv/coloured.vert.spv src/spirv/textured.frag.spv src/spirv/textured.vert.spv
src/spirv/coloured.frag.spv: src/spirv/coloured.frag
$(GLSLC) -o src/spirv/coloured.frag.spv src/spirv/coloured.frag
src/spirv/coloured.vert.spv: src/spirv/coloured.vert
$(GLSLC) -o src/spirv/coloured.vert.spv src/spirv/coloured.vert
src/spirv/textured.frag.spv: src/spirv/textured.frag
$(GLSLC) -o src/spirv/textured.frag.spv src/spirv/textured.frag
src/spirv/textured.vert.spv: src/spirv/textured.vert
$(GLSLC) -o src/spirv/textured.vert.spv src/spirv/textured.vert