Struct pokemon_go_protobuf::POGOProtos_Data::PokemonData
[−]
[src]
pub struct PokemonData { /* fields omitted */ }
Methods
impl PokemonData
[src]
fn new() -> PokemonData
fn default_instance() -> &'static PokemonData
fn clear_id(&mut self)
fn has_id(&self) -> bool
fn set_id(&mut self, v: u64)
fn get_id(&self) -> u64
fn clear_pokemon_id(&mut self)
fn has_pokemon_id(&self) -> bool
fn set_pokemon_id(&mut self, v: PokemonId)
fn get_pokemon_id(&self) -> PokemonId
fn clear_cp(&mut self)
fn has_cp(&self) -> bool
fn set_cp(&mut self, v: i32)
fn get_cp(&self) -> i32
fn clear_stamina(&mut self)
fn has_stamina(&self) -> bool
fn set_stamina(&mut self, v: i32)
fn get_stamina(&self) -> i32
fn clear_stamina_max(&mut self)
fn has_stamina_max(&self) -> bool
fn set_stamina_max(&mut self, v: i32)
fn get_stamina_max(&self) -> i32
fn clear_move_1(&mut self)
fn has_move_1(&self) -> bool
fn set_move_1(&mut self, v: PokemonMove)
fn get_move_1(&self) -> PokemonMove
fn clear_move_2(&mut self)
fn has_move_2(&self) -> bool
fn set_move_2(&mut self, v: PokemonMove)
fn get_move_2(&self) -> PokemonMove
fn clear_deployed_fort_id(&mut self)
fn has_deployed_fort_id(&self) -> bool
fn set_deployed_fort_id(&mut self, v: String)
fn mut_deployed_fort_id(&mut self) -> &mut String
fn take_deployed_fort_id(&mut self) -> String
fn get_deployed_fort_id(&self) -> &str
fn clear_owner_name(&mut self)
fn has_owner_name(&self) -> bool
fn set_owner_name(&mut self, v: String)
fn mut_owner_name(&mut self) -> &mut String
fn take_owner_name(&mut self) -> String
fn get_owner_name(&self) -> &str
fn clear_is_egg(&mut self)
fn has_is_egg(&self) -> bool
fn set_is_egg(&mut self, v: bool)
fn get_is_egg(&self) -> bool
fn clear_egg_km_walked_target(&mut self)
fn has_egg_km_walked_target(&self) -> bool
fn set_egg_km_walked_target(&mut self, v: f64)
fn get_egg_km_walked_target(&self) -> f64
fn clear_egg_km_walked_start(&mut self)
fn has_egg_km_walked_start(&self) -> bool
fn set_egg_km_walked_start(&mut self, v: f64)
fn get_egg_km_walked_start(&self) -> f64
fn clear_origin(&mut self)
fn has_origin(&self) -> bool
fn set_origin(&mut self, v: i32)
fn get_origin(&self) -> i32
fn clear_height_m(&mut self)
fn has_height_m(&self) -> bool
fn set_height_m(&mut self, v: f32)
fn get_height_m(&self) -> f32
fn clear_weight_kg(&mut self)
fn has_weight_kg(&self) -> bool
fn set_weight_kg(&mut self, v: f32)
fn get_weight_kg(&self) -> f32
fn clear_individual_attack(&mut self)
fn has_individual_attack(&self) -> bool
fn set_individual_attack(&mut self, v: i32)
fn get_individual_attack(&self) -> i32
fn clear_individual_defense(&mut self)
fn has_individual_defense(&self) -> bool
fn set_individual_defense(&mut self, v: i32)
fn get_individual_defense(&self) -> i32
fn clear_individual_stamina(&mut self)
fn has_individual_stamina(&self) -> bool
fn set_individual_stamina(&mut self, v: i32)
fn get_individual_stamina(&self) -> i32
fn clear_cp_multiplier(&mut self)
fn has_cp_multiplier(&self) -> bool
fn set_cp_multiplier(&mut self, v: f32)
fn get_cp_multiplier(&self) -> f32
fn clear_pokeball(&mut self)
fn has_pokeball(&self) -> bool
fn set_pokeball(&mut self, v: ItemId)
fn get_pokeball(&self) -> ItemId
fn clear_captured_cell_id(&mut self)
fn has_captured_cell_id(&self) -> bool
fn set_captured_cell_id(&mut self, v: u64)
fn get_captured_cell_id(&self) -> u64
fn clear_battles_attacked(&mut self)
fn has_battles_attacked(&self) -> bool
fn set_battles_attacked(&mut self, v: i32)
fn get_battles_attacked(&self) -> i32
fn clear_battles_defended(&mut self)
fn has_battles_defended(&self) -> bool
fn set_battles_defended(&mut self, v: i32)
fn get_battles_defended(&self) -> i32
fn clear_egg_incubator_id(&mut self)
fn has_egg_incubator_id(&self) -> bool
fn set_egg_incubator_id(&mut self, v: String)
fn mut_egg_incubator_id(&mut self) -> &mut String
fn take_egg_incubator_id(&mut self) -> String
fn get_egg_incubator_id(&self) -> &str
fn clear_creation_time_ms(&mut self)
fn has_creation_time_ms(&self) -> bool
fn set_creation_time_ms(&mut self, v: u64)
fn get_creation_time_ms(&self) -> u64
fn clear_num_upgrades(&mut self)
fn has_num_upgrades(&self) -> bool
fn set_num_upgrades(&mut self, v: i32)
fn get_num_upgrades(&self) -> i32
fn clear_additional_cp_multiplier(&mut self)
fn has_additional_cp_multiplier(&self) -> bool
fn set_additional_cp_multiplier(&mut self, v: f32)
fn get_additional_cp_multiplier(&self) -> f32
fn clear_favorite(&mut self)
fn has_favorite(&self) -> bool
fn set_favorite(&mut self, v: i32)
fn get_favorite(&self) -> i32
fn clear_nickname(&mut self)
fn has_nickname(&self) -> bool
fn set_nickname(&mut self, v: String)
fn mut_nickname(&mut self) -> &mut String
fn take_nickname(&mut self) -> String
fn get_nickname(&self) -> &str
fn clear_from_fort(&mut self)
fn has_from_fort(&self) -> bool
fn set_from_fort(&mut self, v: i32)
fn get_from_fort(&self) -> i32
fn clear_buddy_candy_awarded(&mut self)
fn has_buddy_candy_awarded(&self) -> bool
fn set_buddy_candy_awarded(&mut self, v: i32)
fn get_buddy_candy_awarded(&self) -> i32
Trait Implementations
impl Clone for PokemonData
[src]
fn clone(&self) -> PokemonData
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Default for PokemonData
[src]
fn default() -> PokemonData
Returns the "default value" for a type. Read more
impl Sync for PokemonData
[src]
impl Message for PokemonData
[src]
fn is_initialized(&self) -> bool
fn merge_from(&mut self, is: &mut CodedInputStream) -> ProtobufResult<()>
fn compute_size(&self) -> u32
fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>
&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>
fn get_cached_size(&self) -> u32
fn get_unknown_fields(&self) -> &UnknownFields
fn mut_unknown_fields(&mut self) -> &mut UnknownFields
fn type_id(&self) -> TypeId
fn as_any(&self) -> &Any
fn descriptor(&self) -> &'static MessageDescriptor
fn write_to(&self, os: &mut CodedOutputStream) -> Result<(), ProtobufError>
fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>
&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>
&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
fn check_initialized(&self) -> Result<(), ProtobufError>
fn write_to_writer(&self, w: &mut Write) -> Result<(), ProtobufError>
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_length_delimited_to_writer(
&self,
w: &mut Write
) -> Result<(), ProtobufError>
&self,
w: &mut Write
) -> Result<(), ProtobufError>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn as_any_mut(&mut self) -> &mut Any + 'static
fn into_any(self: Box<Self>) -> Box<Any + 'static>
impl MessageStatic for PokemonData
[src]
fn new() -> PokemonData
fn descriptor_static(_: Option<PokemonData>) -> &'static MessageDescriptor
impl Clear for PokemonData
[src]
fn clear(&mut self)
impl PartialEq for PokemonData
[src]
fn eq(&self, other: &PokemonData) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.