Enum pokemon_go_protobuf::POGOProtos_Data_Battle::BattleState
[−]
[src]
pub enum BattleState { STATE_UNSET, ACTIVE, VICTORY, DEFEATED, TIMED_OUT, }
Variants
STATE_UNSET
ACTIVE
VICTORY
DEFEATED
TIMED_OUT
Trait Implementations
impl Clone for BattleState
[src]
fn clone(&self) -> BattleState
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl PartialEq for BattleState
[src]
fn eq(&self, __arg_0: &BattleState) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl Eq for BattleState
[src]
impl Debug for BattleState
[src]
impl Hash for BattleState
[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more