point 0.2.0

Core point types for various laser projection libraries to use.
Documentation
point.rs
========
point.rs is a Rust library that provides the core `Point` types for other laser
projection libraries.

Are you a laser programmer?
---------------------------

If you program with lasers, I've compiled a small (non-exhaustive) list of
libraries and other references. Back in the early 2010's, there weren't very
many resources for programming with lasers. This has changed quite a bit in
recent years. Here's a list to help you get started.

### Rust laser projection libraries

- [beam.rs]https://github.com/echelon/beam.rs, a laser projection algorithm
  library.

- [ilda.rs]https://github.com/echelon/ilda.rs, an ILDA file parser. This reads
  standard ILDA laser projection files.

- [lase.rs]https://github.com/echelon/lase.rs, a Multi-DAC client library
  (only etherdream is supported right now, but more will be added soon).

- [point.rs]https://github.com/echelon/point.rs **[you are here]**, defines
  the core laser projection `Point` types.

### Helpful Programs / Utilities

- [Etherdream Emulator]https://github.com/echelon/etherdream-emulator,
  a program that acts as a virtual DAC and visualizes laser projection.

- [Ilda Player]https://github.com/echelon/ilda-player, a program for
  projecting ILDA files.

### Other code of interest

- [Go Ether Dream]https://github.com/tgreiser/etherdream, Tim's Golang
  Ether Dream client library.

- [Laser Asteroids]https://github.com/echelon/laser-asteroids, a game I
  wrote in Python.

- [Laser Graffiti]https://github.com/echelon/laser-graffiti, a novel program
  for drawing lasers with lasers.

- [Laser Pong]https://github.com/echelon/laser-pong, another game I wrote
  in Python.

### Other resources

- [lasers.io]http://lasers.io, my website for laser projection. It will be
  updated with algorithms and a laser programming blog in the future.

- [Photon Lexicon]https://www.photonlexicon.com/forums/, _the_ laser
  projection forum. It's a welcoming community with lots of advice.

License
-------
**BSD 4-clause**

Copyright (c) 2017, Brandon Thomas. All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:

1. Redistributions of source code must retain the above copyright
   notice, this list of conditions and the following disclaimer.

2. Redistributions in binary form must reproduce the above copyright
   notice, this list of conditions and the following disclaimer in the
   documentation and/or other materials provided with the distribution.

3. All advertising materials mentioning features or use of this software
   must display the following acknowledgement:

   This product includes software developed by Brandon Thomas
   (bt@brand.io, echelon@gmail.com).

4. Neither the name of the copyright holder nor the names of its
   contributors may be used to endorse or promote products derived from
   this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY COPYRIGHT HOLDER "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDER BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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POSSIBILITY OF SUCH DAMAGE.