const assert = require("node:assert/strict");
const { createHash } = require("node:crypto");
const { createServer } = require("node:http");
const { mkdir, mkdtemp, readFile, rm, stat, writeFile } = require("node:fs/promises");
const { join } = require("node:path");
const { tmpdir } = require("node:os");
const { pathToFileURL } = require("node:url");
const { assetName, install, platformTarget, unsupportedPlatformMessage } = require("./install");
function assetBaseUrl(root) {
return pathToFileURL(join(root, "assets")).toString();
}
function executableName(target) {
return process.platform === "win32" || target.endsWith("windows-msvc")
? "playwright-ast-coverage.exe"
: "playwright-ast-coverage";
}
test("rejects unsupported install targets", async () => {
await assert.rejects(() => install({ target: null }), /Unsupported platform/);
assert.match(unsupportedPlatformMessage("freebsd", "x64"), /Unsupported platform freebsd\/x64/);
assert.match(
unsupportedPlatformMessage("linux", "x64", { getReport: () => ({ header: {} }) }),
/glibc 2\.35/,
);
assert.match(
unsupportedPlatformMessage("linux", "arm64", { getReport: () => ({ header: {} }) }),
/glibc 2\.35/,
);
});
test("installs only the requested platform binary and verifies checksum", async () => {
const root = await mkdtemp(join(tmpdir(), "playwright-ast-coverage-test-"));
const vendorDir = join(root, "vendor");
const target = "x86_64-unknown-linux-gnu";
const version = "9.8.7";
const asset = assetName(version, target);
const content = Buffer.from("#!/bin/sh\nexit 0\n");
const hash = createHash("sha256").update(content).digest("hex");
await mkdir(join(root, "assets"));
await writeFile(join(root, "assets", asset), content);
await writeFile(join(root, "assets", `${asset}.sha256`), `${hash} ${asset}\n`);
await writeFile(
join(root, "assets", "playwright-ast-coverage-v9.8.7-aarch64-apple-darwin"),
"nope",
);
const requests = [];
const server = createServer(async (request, response) => {
requests.push(request.url);
try {
const data = await readFile(join(root, "assets", request.url.slice(1)));
response.writeHead(200);
response.end(data);
} catch {
response.writeHead(404);
response.end("not found");
}
});
await new Promise((resolve) => server.listen(0, "127.0.0.1", resolve));
const address = server.address();
try {
const installed = await install({
baseUrl: `http://127.0.0.1:${address.port}`,
target,
vendorDir,
version,
});
assert.equal(installed, join(vendorDir, executableName(target)));
assert.deepEqual(requests.sort(), [`/${asset}`, `/${asset}.sha256`].sort());
assert.equal(await readFile(installed, "utf8"), content.toString("utf8"));
if (process.platform !== "win32") {
assert.equal((await stat(installed)).mode & 0o111, 0o111);
}
} finally {
await new Promise((resolve) => server.close(resolve));
await rm(root, { recursive: true, force: true });
}
});
test("installs with default target and release base environment", async () => {
const previous = process.env.PLAYWRIGHT_AST_COVERAGE_RELEASE_BASE_URL;
const root = await mkdtemp(join(tmpdir(), "playwright-ast-coverage-env-install-"));
const vendorDir = join(root, "vendor");
const target = platformTarget();
if (!target) {
await rm(root, { recursive: true, force: true });
return;
}
const version = "9.8.7";
const asset = assetName(version, target);
const content = Buffer.from("#!/bin/sh\nexit 0\n");
const hash = createHash("sha256").update(content).digest("hex");
await mkdir(join(root, "assets"));
await writeFile(join(root, "assets", asset), content);
await writeFile(join(root, "assets", `${asset}.sha256`), `${hash} ${asset}\n`);
try {
process.env.PLAYWRIGHT_AST_COVERAGE_RELEASE_BASE_URL = assetBaseUrl(root);
const installed = await install({ vendorDir, version });
assert.equal(installed, join(vendorDir, executableName(target)));
} finally {
if (previous === undefined) {
delete process.env.PLAYWRIGHT_AST_COVERAGE_RELEASE_BASE_URL;
} else {
process.env.PLAYWRIGHT_AST_COVERAGE_RELEASE_BASE_URL = previous;
}
await rm(root, { recursive: true, force: true });
}
});
test("installs Windows assets without chmod", async () => {
const root = await mkdtemp(join(tmpdir(), "playwright-ast-coverage-windows-install-"));
const vendorDir = join(root, "vendor");
const target = "x86_64-pc-windows-msvc";
const version = "9.8.7";
const asset = assetName(version, target);
const content = Buffer.from("windows");
const hash = createHash("sha256").update(content).digest("hex");
await mkdir(join(root, "assets"));
await writeFile(join(root, "assets", asset), content);
await writeFile(join(root, "assets", `${asset}.sha256`), `${hash} ${asset}\n`);
try {
const installed = await install({
baseUrl: assetBaseUrl(root),
target,
vendorDir,
version,
});
assert.equal(installed, join(vendorDir, "playwright-ast-coverage.exe"));
} finally {
await rm(root, { recursive: true, force: true });
}
});
test("rejects checksum mismatches and cleans temporary files", async () => {
const root = await mkdtemp(join(tmpdir(), "playwright-ast-coverage-bad-checksum-"));
const vendorDir = join(root, "vendor");
const target = "x86_64-unknown-linux-gnu";
const version = "9.8.7";
const asset = assetName(version, target);
const content = Buffer.from("#!/bin/sh\nexit 0\n");
await mkdir(join(root, "assets"));
await writeFile(join(root, "assets", asset), content);
await writeFile(join(root, "assets", `${asset}.sha256`), `${"b".repeat(64)} ${asset}\n`);
try {
await assert.rejects(
() => install({ baseUrl: assetBaseUrl(root), target, vendorDir, version }),
/Checksum mismatch/,
);
} finally {
await rm(root, { recursive: true, force: true });
}
});