Struct playdate_sys::ffi::playdate_sound_instrument

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#[repr(C)]
pub struct playdate_sound_instrument {
Show 13 fields pub newInstrument: Option<unsafe extern "C" fn() -> *mut PDSynthInstrument>, pub freeInstrument: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument)>, pub addVoice: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, synth: *mut PDSynth, rangeStart: MIDINote, rangeEnd: MIDINote, transpose: c_float) -> c_int>, pub playNote: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, frequency: c_float, vel: c_float, len: c_float, when: u32) -> *mut PDSynth>, pub playMIDINote: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, note: MIDINote, vel: c_float, len: c_float, when: u32) -> *mut PDSynth>, pub setPitchBend: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, bend: c_float)>, pub setPitchBendRange: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, halfSteps: c_float)>, pub setTranspose: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, halfSteps: c_float)>, pub noteOff: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, note: MIDINote, when: u32)>, pub allNotesOff: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, when: u32)>, pub setVolume: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, left: c_float, right: c_float)>, pub getVolume: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, left: *mut c_float, right: *mut c_float)>, pub activeVoiceCount: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument) -> c_int>,
}

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§newInstrument: Option<unsafe extern "C" fn() -> *mut PDSynthInstrument>

PDSynthInstrument* playdate->sound->instrument->newInstrument(void)

Creates a new PDSynthInstrument object.

§freeInstrument: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument)>

void playdate->sound->instrument->freeInstrument(PDSynthInstrument* instrument)

Frees the given instrument, first removing it from the sound engine if needed.

§addVoice: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, synth: *mut PDSynth, rangeStart: MIDINote, rangeEnd: MIDINote, transpose: c_float) -> c_int>

int playdate->sound->instrument->addVoice(PDSynthInstrument* instrument, PDSynth* synth, MIDINote rangeStart, MIDINote rangeEnd, float transpose)

Adds the given PDSynth to the instrument. The synth will respond to playNote events between rangeState and rangeEnd, inclusive. The transpose argument is in half-step units, and is added to the instrument’s transpose parameter. The function returns 1 if successful, or 0 if the synth is already in another instrument or channel.

§playNote: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, frequency: c_float, vel: c_float, len: c_float, when: u32) -> *mut PDSynth>

PDSynth* playdate->sound->instrument->playNote(PDSynthInstrument* instrument, float frequency, float vel, float len, uint32_t when)

§playMIDINote: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, note: MIDINote, vel: c_float, len: c_float, when: u32) -> *mut PDSynth>

PDSynth* playdate->sound->instrument->playMIDINote(PDSynthInstrument* instrument, MIDINote note, float vel, float len, uint32_t when)

The instrument passes the playNote/playMIDINote() event to the synth in its collection that has been off for the longest, or has been playing longest if all synths are currently playing. See also playdate→sound→synth→playNote(). The PDSynth that received the playNote event is returned.

§setPitchBend: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, bend: c_float)>

void playdate->sound->instrument->setPitchBend(PDSynthInstrument* instrument, float bend)

§setPitchBendRange: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, halfSteps: c_float)>

void playdate->sound->instrument->setPitchBendRange(PDSynthInstrument* instrument, float halfSteps)

Sets the pitch bend and pitch bend range to be applied to the voices in the instrument.

§setTranspose: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, halfSteps: c_float)>

void playdate->sound->instrument->setTranspose(PDSynthInstrument* instrument, float halfSteps)

Sets the transpose parameter for all voices in the instrument.

§noteOff: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, note: MIDINote, when: u32)>

void playdate->sound->instrument->noteOff(PDSynthInstrument* instrument, MIDINote note, uint32_t when)

Forwards the noteOff() event to the synth currently playing the given note. See also playdate→sound→synth→noteOff().

§allNotesOff: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, when: u32)>

void playdate->sound->instrument->allNotesOff(PDSynthInstrument* instrument, uint32_t when)

Sends a noteOff event to all voices in the instrument.

§setVolume: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, left: c_float, right: c_float)>

void playdate->sound->instrument->setVolume(PDSynthInstrument* instrument, float lvol, float rvol)

§getVolume: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument, left: *mut c_float, right: *mut c_float)>

void playdate->sound->instrument->getVolume(PDSynthInstrument* instrument, float* outlvol, float* outrvol)

Sets and gets the playback volume (0.0 - 1.0) for left and right channels of the synth. This is equivalent to

playdate->sound->source->setVolume((SoundSource*)instrument, lvol, rvol);
playdate->sound->source->getVolume((SoundSource*)instrument, &lvol, &rvol);
§activeVoiceCount: Option<unsafe extern "C" fn(inst: *mut PDSynthInstrument) -> c_int>

int playdate->sound->instrument->activeVoiceCount(PDSynthInstrument* instrument)

Returns the number of voices in the instrument currently playing.

Trait Implementations§

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impl Clone for playdate_sound_instrument

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fn clone(&self) -> playdate_sound_instrument

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for playdate_sound_instrument

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for playdate_sound_instrument

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fn default() -> playdate_sound_instrument

Returns the “default value” for a type. Read more
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impl Hash for playdate_sound_instrument

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given [Hasher]. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given [Hasher]. Read more
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impl Ord for playdate_sound_instrument

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fn cmp(&self, other: &playdate_sound_instrument) -> Ordering

This method returns an [Ordering] between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl PartialEq for playdate_sound_instrument

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fn eq(&self, other: &playdate_sound_instrument) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for playdate_sound_instrument

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fn partial_cmp(&self, other: &playdate_sound_instrument) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for playdate_sound_instrument

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impl Eq for playdate_sound_instrument

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impl StructuralPartialEq for playdate_sound_instrument

Auto Trait Implementations§

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fn from(t: T) -> T

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fn into(self) -> U

Calls U::from(self).

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Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 52 bytes