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use plaster::prelude::*;
pub struct File {
label: String,
value: Vec<web_sys::File>,
class: String,
on_change: Option<Callback<Vec<web_sys::File>>>,
}
pub enum Msg {
Change(ChangeData),
}
#[derive(Default, Clone, PartialEq)]
pub struct Props {
pub label: String,
pub class: String,
pub on_change: Option<Callback<Vec<web_sys::File>>>,
}
impl Component for File {
type Message = Msg;
type Properties = Props;
fn create(props: Self::Properties, _context: ComponentLink<Self>) -> Self {
File {
label: props.label,
value: Vec::new(),
class: props.class,
on_change: props.on_change,
}
}
fn change(&mut self, props: Self::Properties) -> ShouldRender {
let mut updated = false;
if props.label != self.label {
self.label = props.label;
updated = true;
}
if props.class != self.class {
self.class = props.class;
updated = true;
}
self.on_change = props.on_change;
updated
}
fn update(&mut self, msg: Self::Message) -> ShouldRender {
match msg {
Msg::Change(data) => {
if let ChangeData::Files(list) = data {
self.value.clear();
if let Some(files) = list {
for i in 0..files.length() {
self.value.push(files.get(i).unwrap());
}
}
if let Some(ref callback) = self.on_change {
callback.emit(self.value.clone());
}
}
}
};
false
}
}
impl Renderable<File> for File {
fn view(&self) -> Html<Self> {
html! {
<div class=&self.class,>
<input
type="file",
onchange=|data| Msg::Change(data),
/>
</div>
}
}
}