Struct planck_ecs::Components[][src]

pub struct Components<T> { /* fields omitted */ }
Expand description

Holds components of a given type indexed by Entity. We do not check if the given entity is alive here, this should be done using Entities.

Implementations

impl<T> Components<T>[src]

pub fn insert(&mut self, entity: Entity, component: T) -> Option<T>[src]

Inserts a component for the given Entity index. Returns the previous component, if any.

pub fn get(&self, entity: Entity) -> Option<&T>[src]

Gets an immutable reference to the component of Entity.

pub fn get_mut(&mut self, entity: Entity) -> Option<&mut T>[src]

Gets a mutable reference to the component of Entity.

pub fn remove(&mut self, entity: Entity) -> Option<T>[src]

Removes the component of Entity. Returns Some(T) if the entity did have the component. Returns None if the entity did not have the component.

pub fn iter(&'a self) -> impl Iterator<Item = &'a T>[src]

Iterates immutably over all components of this type. Very fast but doesn’t allow joining with other component types.

pub fn iter_mut(&'a mut self) -> impl Iterator<Item = &'a mut T>[src]

Iterates mutably over all components of this type. Very fast but doesn’t allow joining with other component types.

pub fn iter_with_bitset(
    &'a self,
    bitset: Rc<Vec<[u32; 8], Global>>
) -> ComponentIterator<'a, T>

Notable traits for ComponentIterator<'a, T>

impl<'a, T> Iterator for ComponentIterator<'a, T> type Item = Option<&'a T>;
[src]

Iterates immutably over the components of this type where bitset indicates the indices of entities. Slower than iter() but allows joining between multiple component types.

pub fn iter_mut_with_bitset(
    &'a mut self,
    bitset: Rc<Vec<[u32; 8], Global>>
) -> ComponentIteratorMut<'a, T>

Notable traits for ComponentIteratorMut<'a, T>

impl<'a, T> Iterator for ComponentIteratorMut<'a, T> type Item = Option<&'a mut T>;
[src]

Iterates mutable over the components of this type where bitset indicates the indices of entities. Slower than iter() but allows joining between multiple component types.

pub fn bitset(&self) -> &Vec<[u32; 8], Global>[src]

Returns the bitset indicating which entity indices have a component associated to them. Useful to build conditions between multiple Components’ bitsets.

For example, take two bitsets from two different Components types. Then, bitset1.clone().bit_and(bitset2); And finally, you can use bitset1 in iter_with_bitset and iter_mut_with_bitset. This will iterate over the components of the entity only for entities that have both components.

Trait Implementations

impl<T> Default for Components<T> where
    T: 'static, 
[src]

pub fn default() -> Components<T>[src]

Returns the “default value” for a type. Read more

Auto Trait Implementations

impl<T> RefUnwindSafe for Components<T> where
    T: RefUnwindSafe

impl<T> Send for Components<T> where
    T: Send

impl<T> Sync for Components<T> where
    T: Sync

impl<T> Unpin for Components<T> where
    T: Unpin

impl<T> UnwindSafe for Components<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> Downcast for T where
    T: Any

pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

pub fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

impl<T> DowncastSync for T where
    T: Any + Send + Sync

pub fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + 'static + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.