# This Makefile generates SPIR-V shaders from GLSL shaders in the examples.
# Copied from the wgpu-rs Makefile for examples' shader compilation
# Adapted for compiling shader in `shader` folder
shader_compiler = # All input shaders.
glsls =
# All SPIR-V targets.
spirvs =
: :
# Rule for making a SPIR-V target.
:
: :