Struct pixel_engine::inputs::Input

source ·
pub struct Input {
    pub pressed: bool,
    pub held: bool,
    pub released: bool,
}
Expand description

A Simple Struct that Represent an Input

Fields§

§pressed: bool

Is the input pressed on that frame

§held: bool

Is the input held on that frame

§released: bool

Is the input released on that frame

Implementations§

Create a new Input with the given values

Create an Input where all field are set to false

Return true if any of the field is true, false otherwise

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The alignment of pointer.
The type for initializers.
Initializes a with the given initializer. Read more
Dereferences the given pointer. Read more
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The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.