Struct pixel_engine::inputs::Input[][src]

pub struct Input {
    pub pressed: bool,
    pub held: bool,
    pub released: bool,
}
Expand description

A Simple Struct that Represent an Input

Fields

pressed: bool

Is the input pressed on that frame

held: bool

Is the input held on that frame

released: bool

Is the input released on that frame

Implementations

Create a new Input with the given values

Create an Input where all field are set to false

Return true if any of the field is true, false otherwise

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.