pub struct Region { /* private fields */ }
Expand description
Location / dimensions of pixels relative to a Raster.
Create directly
use pix::Region;
let r0 = Region::new(80, 20, 120, 280);
let r1 = r0.intersection((50, 40, 360, 240));
Create from Raster
use pix::rgb::SRgb8;
use pix::Raster;
let r = Raster::<SRgb8>::with_clear(100, 100);
let reg = r.region(); // (0, 0, 100, 100)
Implementations§
Trait Implementations§
source§impl PartialEq<Region> for Region
impl PartialEq<Region> for Region
impl Copy for Region
impl Eq for Region
impl StructuralEq for Region
impl StructuralPartialEq for Region
Auto Trait Implementations§
impl RefUnwindSafe for Region
impl Send for Region
impl Sync for Region
impl Unpin for Region
impl UnwindSafe for Region
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more