Struct pix_engine::texture::TextureId
source · pub struct TextureId(/* private fields */);
Expand description
Texture
identifier used to reference and target an internally managed texture.
Methods from Deref<Target = usize>§
pub const MIN: usize = 0usize
pub const MAX: usize = 18_446_744_073_709_551_615usize
pub const BITS: u32 = 64u32
Trait Implementations§
source§impl Ord for TextureId
impl Ord for TextureId
source§impl PartialEq for TextureId
impl PartialEq for TextureId
source§impl PartialOrd for TextureId
impl PartialOrd for TextureId
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Copy for TextureId
impl Eq for TextureId
impl StructuralEq for TextureId
impl StructuralPartialEq for TextureId
Auto Trait Implementations§
impl RefUnwindSafe for TextureId
impl Send for TextureId
impl Sync for TextureId
impl Unpin for TextureId
impl UnwindSafe for TextureId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more