Struct pix_engine::gui::theme::Colors

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#[non_exhaustive]
pub struct Colors { pub background: Color, pub surface: Color, pub primary: Color, pub primary_variant: Color, pub secondary: Color, pub secondary_variant: Color, pub error: Color, pub on_background: Color, pub on_surface: Color, pub on_primary: Color, pub on_secondary: Color, pub on_error: Color, }
Expand description

A set of Colors for theming UI elements.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§background: Color

Background color, used to clear the screen each frame and appears behind scrollable content.

§surface: Color

Surface color, used to render surfaces of widgets, cards, sheets, and menus.

§primary: Color

Primary color displayed most often across widgets.

§primary_variant: Color

Primary variant color.

§secondary: Color

Secondary color for accents and distinguishing content, optional.

§secondary_variant: Color

Secondary variant color, optional.

§error: Color

Error highlighting of text and outlines.

§on_background: Color

Text and icon color when rendered over the background color.

§on_surface: Color

Text and icon color when rendered over the surface color.

§on_primary: Color

Text and icon color when rendered over a primary color.

§on_secondary: Color

Text and icon color when rendered over a secondary color.

§on_error: Color

Text and icon color when rendered over the error color.

Implementations§

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impl Colors

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pub const fn dark() -> Self

A dark color theme.

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pub const fn light() -> Self

A light color theme.

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pub fn on_background(&self) -> Color

Return the on background overlay color.

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pub fn on_surface(&self) -> Color

Return the on surface overlay color.

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pub fn disabled(&self) -> Color

Return the disabled color.

Trait Implementations§

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impl Clone for Colors

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fn clone(&self) -> Colors

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Colors

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Colors

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Colors

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Hash for Colors

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Colors

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fn eq(&self, other: &Colors) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Colors

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for Colors

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impl Eq for Colors

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impl StructuralEq for Colors

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impl StructuralPartialEq for Colors

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,