pix-engine 0.8.0

A cross-platform graphics/UI engine framework for simple games, visualizations, and graphics demos.
Documentation
[dependencies.anyhow]
version = "1.0"

[dependencies.bitflags]
version = "2.4"

[dependencies.log]
version = "0.4"

[dependencies.lru]
version = "0.12"

[dependencies.num-traits]
version = "0.2"

[dependencies.once_cell]
version = "1.17"

[dependencies.png]
version = "0.17"

[dependencies.rand]
version = "0.8"

[dependencies.serde]
features = ["derive"]
optional = true
version = "1.0"

[dependencies.thiserror]
version = "1.0"

[dependencies.time]
features = ["local-offset"]
version = "0.3"
[dev-dependencies.cargo-husky]
default-features = false
features = ["user-hooks"]
version = "1.5"

[dev-dependencies.pretty_env_logger]
version = "0.5"

[dev-dependencies.rayon]
version = "1.7"

[features]
backtrace = ["anyhow/backtrace"]
debug_ui = []
default = []
opengl = []
serde = ["dep:serde", "bitflags/serde"]

[lib]
crate-type = ["cdylib", "rlib"]

[package]
authors = ["Luke Petherbridge <me@lukeworks.tech>"]
build = "build.rs"
categories = ["game-development", "game-engines", "graphics", "gui", "rendering"]
description = "A cross-platform graphics/UI engine framework for simple games, visualizations, and graphics demos."
documentation = "https://docs.rs/pix-engine"
edition = "2021"
exclude = ["/images", "/audio", "/pkg"]
keywords = ["game", "engine", "graphics", "ui", "rendering"]
license = "MIT OR Apache-2.0"
name = "pix-engine"
readme = "README.md"
repository = "https://github.com/lukexor/pix-engine.git"
resolver = "2"
version = "0.8.0"

[package.metadata]
msrv = "1.67.0"
[package.metadata.docs.rs]
features = ["serde"]
targets = ["x86_64-apple-darwin", "x86_64-unknown-linux-gnu", "x86_64-pc-windows-msvc"]
[profile.dev-opt]
inherits = "dev"
opt-level = 2

[profile.dist]
inherits = "release"
lto = "thin"

[profile.release]
codegen-units = 1
lto = true
[target."cfg(not(target_arch = \"wasm32\"))".dependencies.sdl2]
default_features = false
features = ["gfx", "image", "mixer", "ttf", "unsafe_textures"]
version = "0.35"
[target."cfg(target_arch = \"wasm32\")".dependencies.getrandom]
features = ["js"]
version = "0.2"