pistoncore-input 0.28.1

A structure for user input
Documentation
#![feature(test)]

extern crate test;
extern crate input;

use test::Bencher;
use input::{ControllerAxisArgs, ControllerAxisEvent, Input, Motion};

#[bench]
fn bench_input_controller_axis(bencher: &mut Bencher) {
    let e = Input::Move(Motion::ControllerAxis(ControllerAxisArgs {
        id: 0,
        axis: 0,
        position: 0.0,
    }));
    bencher.iter(|| {
        let _: Option<Input> = ControllerAxisEvent::from_controller_axis_args(ControllerAxisArgs {
                                                                                  id: 0,
                                                                                  axis: 0,
                                                                                  position: 1.0,
                                                                              },
                                                                              &e);
    });
}