pistoncore-glutin_window 0.34.1

A Piston window back-end using the Glutin library
Documentation

extern crate glutin_window;
extern crate shader_version;
extern crate window;

use glutin_window::GlutinWindow;
use window::WindowSettings;

fn main() {
    let _: GlutinWindow = WindowSettings::new("Glutin Window", (640, 480))
        .fullscreen(false)
        .vsync(true)
        .build()
        .unwrap();
}