pub struct NoWindow { /* private fields */ }
Expand description

A window without user interface, often used in server event loops.

This structure holds just enough state to return values that were set. The size can be changed because the event loop does not emit Render events when the width or height is zero.

Implementations

Creates a new NoWindow.

Trait Implementations

Gets a copy of the title of the window.

Sets the title of the window.

Gets whether to exit when pressing esc. Read more

Sets whether to exit when pressing esc. Read more

Gets whether the window will automatically close when attempting to close it. Read more

Sets whether the window will automatically close when attempting to close it. If this is disabled, attempts to close the window can be detected via an Input::Close(..) event, and Window::set_should_close() can be called to actually close the window. Read more

Sets whether to capture/grab the cursor. Read more

Shows the window. Read more

Hides the window. Read more

Gets the position of window.

Sets the position of window. Read more

Sets the window size. Read more

Sets title on window. Read more

Sets whether to exit when pressing the Esc button. Read more

Sets whether the window will automatically close when attempting to close it. If this is disabled, attempts to close the window can be detected via an Input::Close(..) event, and Window::set_should_close() can be called to actually close the window. Read more

Sets whether to capture/grab the cursor. Read more

Sets the position of window. Read more

Errors

This function will always return without error.

Formats the value using the given formatter. Read more

Tells the window to close or stay open.

Returns true if the window should close.

Gets the size of the window.

Swaps render buffers. Read more

Wait indefinitely for an input event to be available from the window.

Wait for an input event to be available from the window or for the specified timeout to be reached. Read more

Polls an input event from the window. Read more

Gets the draw size of the window. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.