[]Enum opengl_graphics::Wrap

pub enum Wrap {
    Repeat,
    MirroredRepeat,
    ClampToEdge,
    ClampToBorder,
}

Wrap mode

Variants

Repeat

Repeats the texture by ignoring the integer part of the coordinate.

MirroredRepeat

Repeats the texture and mirrors it, when the integer part of the coordinate is odd.

ClampToEdge

The coordinate will be clamped between 0 and 1.

ClampToBorder

Coordinates outside the range [0.0, 1.0] will be given a border color.

Trait Implementations

impl Clone for Wrap

impl Copy for Wrap

impl Debug for Wrap

impl PartialEq<Wrap> for Wrap

impl StructuralPartialEq for Wrap

Auto Trait Implementations

impl RefUnwindSafe for Wrap

impl Send for Wrap

impl Sync for Wrap

impl Unpin for Wrap

impl UnwindSafe for Wrap

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> SetParameter for T

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.