Struct graphics::draw_state::target::ClearData []

pub struct ClearData {
    pub color: [f32; 4],
    pub depth: f32,
    pub stencil: u8,
}

How to clear a frame.

Fields

color: [f32; 4]

The color to clear the frame with

depth: f32

The depth value to clear the frame with

stencil: u8

The stencil value to clear the frame with

Trait Implementations

impl PartialOrd<ClearData> for ClearData

fn partial_cmp(&self, __arg_0: &ClearData) -> Option<Ordering>

fn lt(&self, __arg_0: &ClearData) -> bool

fn le(&self, __arg_0: &ClearData) -> bool

fn gt(&self, __arg_0: &ClearData) -> bool

fn ge(&self, __arg_0: &ClearData) -> bool

impl PartialEq<ClearData> for ClearData

fn eq(&self, __arg_0: &ClearData) -> bool

fn ne(&self, __arg_0: &ClearData) -> bool

impl Clone for ClearData

fn clone(&self) -> ClearData

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Copy for ClearData

impl Debug for ClearData

fn fmt(&self, f: &mut Formatter) -> Result<()Error>