[−][src]Struct glium_graphics::Texture
Wrapper for 2D texture.
Implementations
impl Texture
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pub fn new(texture: SrgbTexture2d) -> Texture
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Creates a new Texture
.
pub fn empty<F>(factory: &mut F) -> Result<Self, TextureCreationError> where
F: Facade,
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F: Facade,
Returns empty texture.
pub fn from_path<F, P>(
factory: &mut F,
path: P,
flip: Flip,
settings: &TextureSettings
) -> Result<Self, String> where
F: Facade,
P: AsRef<Path>,
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factory: &mut F,
path: P,
flip: Flip,
settings: &TextureSettings
) -> Result<Self, String> where
F: Facade,
P: AsRef<Path>,
Creates a texture from path.
pub fn from_image<F>(
factory: &mut F,
img: &RgbaImage,
settings: &TextureSettings
) -> Result<Self, TextureCreationError> where
F: Facade,
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factory: &mut F,
img: &RgbaImage,
settings: &TextureSettings
) -> Result<Self, TextureCreationError> where
F: Facade,
Creates a texture from image.
pub fn from_memory_alpha<F>(
factory: &mut F,
buffer: &[u8],
width: u32,
height: u32,
settings: &TextureSettings
) -> Result<Self, TextureCreationError> where
F: Facade,
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factory: &mut F,
buffer: &[u8],
width: u32,
height: u32,
settings: &TextureSettings
) -> Result<Self, TextureCreationError> where
F: Facade,
Creates texture from memory alpha.
pub fn update<F>(
&mut self,
factory: &mut F,
img: &RgbaImage
) -> Result<(), TextureCreationError> where
F: Facade,
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&mut self,
factory: &mut F,
img: &RgbaImage
) -> Result<(), TextureCreationError> where
F: Facade,
Updates texture with an image.
Trait Implementations
impl<F> CreateTexture<F> for Texture where
F: Facade,
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F: Facade,
pub fn create<S: Into<[u32; 2]>>(
factory: &mut F,
_format: Format,
memory: &[u8],
size: S,
settings: &TextureSettings
) -> Result<Self, Self::Error>
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factory: &mut F,
_format: Format,
memory: &[u8],
size: S,
settings: &TextureSettings
) -> Result<Self, Self::Error>
impl ImageSize for Texture
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pub fn get_size(&self) -> (u32, u32)
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pub fn get_width(&self) -> u32
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pub fn get_height(&self) -> u32
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impl<F> TextureOp<F> for Texture
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type Error = TextureCreationError
The error when performing an operation.
impl<F> UpdateTexture<F> for Texture where
F: Facade,
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F: Facade,
Auto Trait Implementations
impl !RefUnwindSafe for Texture
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impl !Send for Texture
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impl !Sync for Texture
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impl Unpin for Texture
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impl !UnwindSafe for Texture
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,