[][src]Struct glium_graphics::Glium2d

pub struct Glium2d { /* fields omitted */ }

The resources needed for rendering 2D.

Methods

impl Glium2d[src]

pub fn new<W>(opengl: OpenGL, window: &W) -> Glium2d where
    W: Facade
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Creates a new Glium2d.

pub fn draw<F, U>(&mut self, target: &mut Frame, viewport: Viewport, f: F) -> U where
    F: FnOnce(Context, &mut GliumGraphics<Frame>) -> U, 
[src]

Renders 2D graphics.

Auto Trait Implementations

impl !Send for Glium2d

impl !Sync for Glium2d

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Erased for T

impl<T> SetParameter for T

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.