[package]
name = "piston2d-glium_graphics"
version = "0.53.0"
authors = [
"Eduard Bopp <eduard.bopp@aepsil0n.de>",
"bvssvni <bvssvni@gmail.com>"
]
keywords = ["graphics", "2d", "glium", "piston"]
description = "A Glium 2D back-end for the Piston game engine"
license = "MIT"
repository = "https://github.com/PistonDevelopers/glium_graphics.git"
homepage = "https://github.com/PistonDevelopers/glium_graphics"
documentation = "https://docs.rs/piston2d-glium_graphics"
[lib]
name = "glium_graphics"
[features]
default = ["glium_window", "image"]
glium_window = ["piston", "pistoncore-glutin_window"]
[dependencies.glium]
version = "0.22.0"
default_features = false
[dependencies]
image = { version = "0.20.0", optional = true }
piston-shaders_graphics2d = "0.3.1"
piston-texture = "0.6.0"
piston = { version = "0.38.0", optional = true }
shader_version = "0.3.0"
pistoncore-glutin_window = { version = "0.50.0", optional = true }
[dependencies.piston2d-graphics]
version = "0.27.0"
features = ["glyph_cache_rusttype"]