pub struct TextureContext<F, R, C>where
    F: Factory<R>,
    R: Resources,
    C: Buffer<R>,{
    pub factory: F,
    pub encoder: Encoder<R, C>,
}
Expand description

Context required to create and update textures.

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§factory: F

A factory to create textures.

§encoder: Encoder<R, C>

An encoder to update textures.

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impl<F, R, C> CreateTexture<TextureContext<F, R, C>> for Texture<R>where F: Factory<R>, R: Resources, C: Buffer<R>,

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fn create<S>( context: &mut TextureContext<F, R, C>, _format: Format, memory: &[u8], size: S, settings: &TextureSettings ) -> Result<Texture<R>, <Texture<R> as TextureOp<TextureContext<F, R, C>>>::Error>where S: Into<[u32; 2]>,

Create texture from memory.
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impl<F, R, C> UpdateTexture<TextureContext<F, R, C>> for Texture<R>where F: Factory<R>, R: Resources, C: Buffer<R>,

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fn update<O, S>( &mut self, context: &mut TextureContext<F, R, C>, format: Format, memory: &[u8], offset: O, size: S ) -> Result<(), <Texture<R> as TextureOp<TextureContext<F, R, C>>>::Error>where O: Into<[u32; 2]>, S: Into<[u32; 2]>,

Update the texture. Read more

Auto Trait Implementations§

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impl<F, R, C> !RefUnwindSafe for TextureContext<F, R, C>

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impl<F, R, C> Send for TextureContext<F, R, C>where F: Send,

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impl<F, R, C> Sync for TextureContext<F, R, C>where C: Sync, F: Sync,

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impl<F, R, C> Unpin for TextureContext<F, R, C>where C: Unpin, F: Unpin, <R as Resources>::Buffer: Unpin, <R as Resources>::DepthStencilView: Unpin, <R as Resources>::RenderTargetView: Unpin, <R as Resources>::Sampler: Unpin, <R as Resources>::ShaderResourceView: Unpin, <R as Resources>::UnorderedAccessView: Unpin,

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impl<F, R, C> !UnwindSafe for TextureContext<F, R, C>

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.