piston2d-gfx_graphics 0.1.22

A Gfx 2D back-end for the Piston game engine
digraph dependencies {
    N0[label="piston2d-gfx_graphics"];
    N1[label="pistoncore-event_loop"];
    N2[label="time"];
    N3[label="pistoncore-current"];
    N4[label="gl_generator"];
    N5[label="khronos_api"];
    N6[label="gl_common"];
    N7[label="xml-rs"];
    N8[label="gcc"];
    N9[label="pistoncore-sdl2_window"];
    N10[label="sdl2"];
    N11[label="pistoncore-window"];
    N12[label="pistoncore-input"];
    N13[label="gl"];
    N14[label="shader_version"];
    N15[label="vecmath"];
    N16[label="piston2d-graphics"];
    N17[label="read_color"];
    N18[label="piston-texture"];
    N19[label="gfx"];
    N20[label="image"];
    N21[label="piston-gfx_texture"];
    N22[label="gfx_macros"];
    N23[label="pistoncore-event"];
    N24[label="device"];
    N25[label="gfx_gl"];
    N26[label="render"];
    N1 -> N2[label=""];
    N1 -> N3[label=""];
    N4 -> N5[label=""];
    N4 -> N6[label=""];
    N4 -> N7[label=""];
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    N9 -> N14[label=""];
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    N16 -> N3[label=""];
    N0 -> N19[label=""];
    N0 -> N9[label=""];
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    N0 -> N20[label=""];
    N0 -> N21[label=""];
    N0 -> N22[label=""];
    N0 -> N23[label=""];
    N0 -> N14[label=""];
    N24 -> N25[label=""];
    N23 -> N3[label=""];
    N23 -> N11[label=""];
    N23 -> N12[label=""];
    N23 -> N1[label=""];
    N26 -> N24[label=""];
    N2 -> N8[label=""];
    N21 -> N19[label=""];
    N21 -> N18[label=""];
    N21 -> N20[label=""];
    N19 -> N24[label=""];
    N19 -> N22[label=""];
    N19 -> N26[label=""];
    N25 -> N4[label=""];
    N11 -> N1[label=""];
    N11 -> N3[label=""];
    N11 -> N12[label=""];
    N13 -> N4[label=""];
}