Struct opengex::structure::Mesh
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[src]
pub struct Mesh { pub primitive: GeometricPrimitive, }
A Mesh
structure cotains data for a single geometric mesh. Each mesh typically contains
several arrays of per-vertex data, and one or more index arrays.
A mesh may contain vertex data for multiple morph targets. The morph target to which the vertex
array belongs is determined by the value op its morph
property.
Fields
primitive: GeometricPrimitive
Specifies the type of geometric primitive used by the mesh. This must be the same for each
level of detail. See the helper-enum GeometricPrimitive
for more details about the
different kinds of primitives.