1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159
use crate::data::PINYIN_DATA;
use crate::{get_block_and_index, PinyinData};
use std::convert::TryFrom;
use std::str::Chars;
/// 单个字符的拼音信息
#[derive(Copy, Clone)]
pub struct Pinyin(pub(crate) &'static PinyinData);
impl Pinyin {
/// 普通风格,不带声调
///
/// *仅在启用 `plain` 特性时可用*
/// ```
/// # use pinyin::*;
/// assert_eq!(to_pinyin_vec("拼音", Pinyin::plain), vec!["pin", "yin"]);
/// ```
#[cfg(feature = "plain")]
pub fn plain(self) -> &'static str {
self.0.plain
}
/// 带声调的风格
///
/// *仅在启用 `with_tone` 特性时可用*
/// ```
/// # use pinyin::*;
/// assert_eq!(to_pinyin_vec("拼音", Pinyin::with_tone), vec!["pīn", "yīn"]);
/// ```
#[cfg(feature = "with_tone")]
pub fn with_tone(self) -> &'static str {
self.0.with_tone
}
/// 声调在各个拼音之后,使用数字1-4表示的风格
///
/// *仅在启用 `with_tone_num` 特性时可用*
/// ```
/// # use pinyin::*;
/// assert_eq!(to_pinyin_vec("拼音", Pinyin::with_tone_num), vec!["pi1n", "yi1n"]);
/// ```
#[cfg(feature = "with_tone_num")]
pub fn with_tone_num(self) -> &'static str {
self.0.with_tone_num
}
/// 声调在拼音最后,使用数字1-4表示的风格
///
/// *仅在启用 `with_tone_num_end` 特性时可用*
/// ```
/// # use pinyin::*;
/// assert_eq!(to_pinyin_vec("拼音", Pinyin::with_tone_num_end), vec!["pin1", "yin1"]);
/// ```
#[cfg(feature = "with_tone_num_end")]
pub fn with_tone_num_end(self) -> &'static str {
self.0.with_tone_num_end
}
/// 首字母风格
///
/// *仅在启用 `plain` 特性时可用*
/// ```
/// # use pinyin::*;
/// assert_eq!(to_pinyin_vec("拼音", Pinyin::first_letter), vec!["p", "y"]);
/// assert_eq!(to_pinyin_vec("中国", Pinyin::first_letter), vec!["z", "g"]);
/// assert_eq!(to_pinyin_vec("安心", Pinyin::first_letter), vec!["a", "x"]);
/// ```
#[cfg(feature = "plain")]
pub fn first_letter(self) -> &'static str {
let ch = self.0.plain.chars().next().unwrap();
&self.0.plain[..ch.len_utf8()]
}
#[cfg(feature = "compat")]
pub(crate) fn initials(self) -> &'static str {
&self.0.plain[..self.0.split]
}
#[cfg(feature = "compat")]
pub(crate) fn finals_plain(self) -> &'static str {
&self.0.plain[self.0.split..]
}
#[cfg(feature = "compat")]
pub(crate) fn finals_with_tone(self) -> &'static str {
&self.0.with_tone[self.0.split..]
}
#[cfg(feature = "compat")]
pub(crate) fn finals_with_tone_num(self) -> &'static str {
&self.0.with_tone_num[self.0.split..]
}
}
/// 用于获取拼音信息的trait
pub trait ToPinyin {
type Output;
fn to_pinyin(&self) -> Self::Output;
}
/// ```
/// # #[cfg(feature = "plain")] {
/// use pinyin::ToPinyin;
/// assert_eq!('拼'.to_pinyin().unwrap().plain(), "pin");
/// # }
/// ```
impl ToPinyin for char {
type Output = Option<Pinyin>;
fn to_pinyin(&self) -> Option<Pinyin> {
get_block_and_index(*self).and_then(|(block, index)| {
match usize::try_from(block.data[index]).unwrap() {
0 => None,
idx => Some(Pinyin(&PINYIN_DATA[idx])),
}
})
}
}
/// ```
/// # #[cfg(feature = "plain")] {
/// use pinyin::{ToPinyin, Pinyin};
/// let mut iter = "拼音".to_pinyin();
/// let mut next_plain = || iter.next().and_then(|p| p).map(Pinyin::plain);
/// assert_eq!(next_plain(), Some("pin"));
/// assert_eq!(next_plain(), Some("yin"));
/// assert_eq!(next_plain(), None);
/// # }
/// ```
impl<'a> ToPinyin for &'a str {
type Output = PinyinStrIter<'a>;
#[inline]
fn to_pinyin(&self) -> Self::Output {
PinyinStrIter(self.chars())
}
}
/// *辅助迭代器*,用于获取字符串的拼音信息
pub struct PinyinStrIter<'a>(Chars<'a>);
impl<'a> Iterator for PinyinStrIter<'a> {
type Item = Option<Pinyin>;
#[inline]
fn next(&mut self) -> Option<Self::Item> {
self.0.next().map(|c| c.to_pinyin())
}
}
#[cfg(test)]
mod tests {
use crate::ToPinyin;
#[test]
fn special_code_point() {
assert!('\u{10FFFF}'.to_pinyin().is_none());
}
}