Struct pinwheel::signal::SignalSignalVec [−][src]
pub struct SignalSignalVec<A> { /* fields omitted */ }
Trait Implementations
type Item = B
pub fn poll_vec_change(
self: Pin<&mut SignalSignalVec<A>>,
cx: &mut Context<'_>
) -> Poll<Option<VecDiff<<SignalSignalVec<A> as SignalVec>::Item>>>
[src]Auto Trait Implementations
impl<A> RefUnwindSafe for SignalSignalVec<A> where
A: RefUnwindSafe,
impl<A> Send for SignalSignalVec<A> where
A: Send,
impl<A> Sync for SignalSignalVec<A> where
A: Sync,
impl<A> UnwindSafe for SignalSignalVec<A> where
A: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more
Creates a SignalVec
which uses a closure to transform the values. Read more
fn map_signal<A, F>(self, callback: F) -> MapSignal<Self, A, F> where
F: FnMut(Self::Item) -> A,
A: Signal,
[src]fn to_signal_map<A, F>(self, callback: F) -> ToSignalMap<Self, F> where
F: FnMut(&[Self::Item]) -> A,
[src]Creates a SignalVec
which uses a closure to determine if a value should be included or not. Read more
fn filter_signal_cloned<A, F>(
self,
callback: F
) -> FilterSignalCloned<Self, A, F> where
F: FnMut(&Self::Item) -> A,
A: Signal<Item = bool>,
[src]fn filter_map<A, F>(self, callback: F) -> FilterMap<Self, F> where
F: FnMut(Self::Item) -> Option<A>,
[src]fn sort_by_cloned<F>(self, compare: F) -> SortByCloned<Self, F> where
F: FnMut(&Self::Item, &Self::Item) -> Ordering,
[src]
fn sort_by_cloned<F>(self, compare: F) -> SortByCloned<Self, F> where
F: FnMut(&Self::Item, &Self::Item) -> Ordering,
[src]Creates a SignalVec
which uses a closure to sort the values. Read more
fn for_each<U, F>(self, callback: F) -> ForEach<Self, U, F>ⓘ where
F: FnMut(VecDiff<Self::Item>) -> U,
U: Future<Output = ()>,
[src]fn delay_remove<A, F>(self, f: F) -> DelayRemove<Self, A, F> where
F: FnMut(&Self::Item) -> A,
A: Future<Output = ()>,
[src]A convenience for calling SignalVec::poll_vec_change
on Unpin
types.