Struct pilka_lib::ash::PipelineDescriptor[]

pub struct PipelineDescriptor {
    pub color_blend_attachments: Box<[PipelineColorBlendAttachmentState], Global>,
    pub dynamic_state_info: PipelineDynamicStateCreateInfo,
    pub dynamic_state: Box<[DynamicState], Global>,
    pub shader_stages: Box<[PipelineShaderStageCreateInfo], Global>,
    pub vertex_input: PipelineVertexInputStateCreateInfo,
    pub input_assembly: PipelineInputAssemblyStateCreateInfo,
    pub rasterization: PipelineRasterizationStateCreateInfo,
    pub multisample: PipelineMultisampleStateCreateInfo,
    pub depth_stencil: PipelineDepthStencilStateCreateInfo,
    pub color_blend: PipelineColorBlendStateCreateInfo,
}

Fields

color_blend_attachments: Box<[PipelineColorBlendAttachmentState], Global>dynamic_state_info: PipelineDynamicStateCreateInfodynamic_state: Box<[DynamicState], Global>shader_stages: Box<[PipelineShaderStageCreateInfo], Global>vertex_input: PipelineVertexInputStateCreateInfoinput_assembly: PipelineInputAssemblyStateCreateInforasterization: PipelineRasterizationStateCreateInfomultisample: PipelineMultisampleStateCreateInfodepth_stencil: PipelineDepthStencilStateCreateInfocolor_blend: PipelineColorBlendStateCreateInfo

Implementations

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