Enum picto::color::Color[][src]

pub enum Color<T = f32> where
    T: Float
{ Luma(Luma<T>), Rgb(Rgb<T>), Xyz(Xyz<T>), Yxy(Yxy<T>), Lab(Lab<T>), Lch(Lch<T>), Hsv(Hsv<T>), Hsl(Hsl<T>), Hwb(Hwb<T>), }
Expand description

A generic color type.

The Color may belong to any color space and it may change depending on which operation is performed. That makes it immune to the “without conversion” rule of the operations it supports. The color spaces are selected as follows:

  • Mix: RGB for no particular reason, except that it’s intuitive.
  • Shade: CIE Lab* for its luminance component.
  • Hue and GetHue: CIE LCh° for its hue component and how it preserves the apparent lightness.
  • Saturate: CIE LCh° for its chromaticity component and how it preserves the apparent lightness.

It’s not recommended to use Color when full control is necessary, but it can easily be converted to a fixed color space in those cases.

Variants

Luma(Luma<T>)

Tuple Fields

0: Luma<T>

Linear luminance.

Rgb(Rgb<T>)

Tuple Fields

0: Rgb<T>

Linear RGB.

Xyz(Xyz<T>)

Tuple Fields

0: Xyz<T>

CIE 1931 XYZ.

Yxy(Yxy<T>)

Tuple Fields

0: Yxy<T>

CIE 1931 Yxy.

Lab(Lab<T>)

Tuple Fields

0: Lab<T>

CIE Lab* (CIELAB).

Lch(Lch<T>)

Tuple Fields

0: Lch<T>

CIE LCh°, a polar version of CIE Lab*.

Hsv(Hsv<T>)

Tuple Fields

0: Hsv<T>

Linear HSV, a cylindrical version of RGB.

Hsl(Hsl<T>)

Tuple Fields

0: Hsl<T>

Linear HSL, a cylindrical version of RGB.

Hwb(Hwb<T>)

Tuple Fields

0: Hwb<T>

Linear HWB, an intuitive cylindrical version of RGB.

Implementations

Linear luminance.

Linear luminance from an 8 bit value.

Linear RGB.

Linear RGB from 8 bit values.

CIE XYZ.

CIE Yxy.

CIE Lab*.

CIE LCh°.

Linear HSV.

Linear HSL.

Linear HWB.

Trait Implementations

Used for specifying relative comparisons.

The default tolerance to use when testing values that are close together. Read more

The default relative tolerance for testing values that are far-apart. Read more

The default ULPs to tolerate when testing values that are far-apart. Read more

A test for equality that uses a relative comparison if the values are far apart.

A test for equality that uses units in the last place (ULP) if the values are far apart.

The inverse of ApproxEq::relative_eq.

The inverse of ApproxEq::ulps_eq.

The core color type. Typically Self for color types without alpha.

Convert the color to premultiplied alpha.

Convert the color from premultiplied alpha.

Blend self, as the source color, with destination, using blend_function. Anything that implements BlendFunction is acceptable, including functions and closures. Read more

Place self over other. This is the good old common alpha composition equation. Read more

Results in the parts of self that overlaps the visible parts of other. Read more

Results in the parts of self that lies outside the visible parts of other. Read more

Place self over only the visible parts of other.

Results in either self or other, where they do not overlap.

Add self and other. This uses the alpha component to regulate the effect, so it’s not just plain component wise addition. Read more

Multiply self with other. This uses the alpha component to regulate the effect, so it’s not just plain component wise multiplication. Read more

Make a color which is at least as light as self or other.

Multiply self or other if other is dark, or screen them if other is light. This results in an S curve. Read more

Return the darkest parts of self and other.

Return the lightest parts of self and other.

Lighten other to reflect self. Results in other if self is black. Read more

Darken other to reflect self. Results in other if self is white. Read more

Multiply self or other if other is dark, or screen them if self is light. This is similar to overlay, but depends on self instead of other. Read more

Lighten other if self is light, or darken other as if it’s burned if self is dark. The effect is increased if the components of self is further from 0.5. Read more

Return the absolute difference between self and other. It’s basically abs(self - other), but regulated by the alpha component. Read more

Similar to difference, but appears to result in a lower contrast. other is inverted if self is white, and preserved if self is black. Read more

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

The kind of hue unit this color space uses. Read more

Calculate a hue if possible. Read more

Return a new copy of self, but with a specific hue.

Return a new copy of self, but with the hue shifted by amount.

The type of the mixing factor.

Mix the color with an other color, by factor. Read more

The type of the (de)saturation factor.

Increase the saturation by factor.

Decrease the saturation by factor.

The type of the lighten/darken amount.

Lighten the color by amount.

Darken the color by amount.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

Sets value as a parameter of self.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.