use std::env;
use std::path::PathBuf;
fn build(header: &str, name: &str) {
let bindings = bindgen::Builder::default()
.header(format!("./inc/{}.h", header))
.dynamic_library_name(name)
.parse_callbacks(Box::new(bindgen::CargoCallbacks))
.generate()
.expect("Unable to generate bindings");
let out_path = PathBuf::from(env::var("OUT_DIR").unwrap());
bindings
.write_to_file(out_path.join(format!("{}.rs", name)))
.expect("Couldn't write bindings!");
}
fn main() {
build("ps2000", "PS2000Loader");
build("ps2000aApi", "PS2000ALoader");
build("ps3000", "PS3000Loader");
build("ps3000aApi", "PS3000ALoader");
build("ps4000Api", "PS4000Loader");
build("ps4000aApi", "PS4000ALoader");
build("ps5000Api", "PS5000Loader");
build("ps5000aApi", "PS5000ALoader");
build("ps6000Api", "PS6000Loader");
build("ps6000aApi", "PS6000ALoader");
}