physx 0.16.0

High-level Rust interface for Nvidia PhysX
Documentation
use crate::{owner::Owner, traits::Class};

use physx_sys::PxConvexMesh_release_mut;

#[repr(transparent)]
pub struct ConvexMesh {
    obj: physx_sys::PxConvexMesh,
}

crate::DeriveClassForNewType!(ConvexMesh: PxConvexMesh, PxBase);

impl ConvexMesh {
    /// # Safety
    /// Owner's own the pointer they wrap, using the pointer after dropping the Owner,
    /// or creating multiple Owners from the same pointer will cause UB.  Use `into_ptr` to
    /// retrieve the pointer and consume the Owner without dropping the pointee.
    pub unsafe fn from_raw(ptr: *mut physx_sys::PxConvexMesh) -> Option<Owner<ConvexMesh>> {
        Owner::from_raw(ptr as *mut Self)
    }
}

unsafe impl Send for ConvexMesh {}
unsafe impl Sync for ConvexMesh {}

impl Drop for ConvexMesh {
    fn drop(&mut self) {
        unsafe { PxConvexMesh_release_mut(self.as_mut_ptr()) }
    }
}