physx 0.1.2

High-level Rust interface for Nvidia PhysX
Documentation
[package]

name = "physx"

description = "High-level Rust interface for Nvidia PhysX"

version = "0.1.2"

authors = ["Embark <opensource@embark-studios.com>"]

license = "MIT OR Apache-2.0"

repository = "https://github.com/EmbarkStudios/physx-rs"

edition = "2018"

readme = "README.md"

keywords = ["physics"]

categories = ["api-bindings", "simulation", "game-engines"]



[lib]

doctest = false



[dependencies]

# local dependency for testing

#physx-macros = { path = "../physx-macros" }

#physx-sys = { path = "../physx-sys" }



# use this after publishing

physx-macros = "0.1.0"

physx-sys = "0.1.0"



enumflags2 = "^0.5"

enumflags2_derive = "^0.5"

floating-duration = "0.1.2"

nalgebra = "0.18.0"

parking_lot = "0.9.0"

ncollide3d = "0.20.1"

nalgebra-glm = "0.4"

log = "0.4"